| namespace Eigen { |
| |
| /** \page CustomizingEigen |
| |
| <h1>Customizing Eigen</h1> |
| |
| Eigen2 can be extended in several way, for instance, by defining global methods, \ref ExtendingMatrixBase "by adding custom methods to MatrixBase", etc. |
| |
| \section ExtendingMatrixBase Extending MatrixBase |
| |
| In this section we will see how to add custom methods to MatrixBase. Since all expressions and matrix types inherit MatrixBase, adding a method to MatrixBase make it immediately available to all expressions ! A typical use case is, for instance, to make Eigen compatible with another API. |
| |
| You certainly know that in C++ it is not possible to add methods to an extending class. So how that's possible ? Here the trick is to include in the declaration of MatrixBase a file defined by the preprocessor token \c EIGEN_MATRIXBASE_PLUGIN: |
| \code |
| class MatrixBase { |
| // ... |
| #ifdef EIGEN_MATRIXBASE_PLUGIN |
| #include EIGEN_MATRIXBASE_PLUGIN |
| #endif |
| }; |
| \endcode |
| Therefore to extend MatrixBase with you own methods you just have to create a file with your method declaration and define EIGEN_MATRIXBASE_PLUGIN before you include any Eigen's header file. |
| |
| Here is an example of such an extension file: \n |
| \b MatrixBaseAddons.h |
| \code |
| inline Scalar at(uint i, uint j) const { return this->operator()(i,j); } |
| inline Scalar& at(uint i, uint j) { return this->operator()(i,j); } |
| inline Scalar at(uint i) const { return this->operator[](i); } |
| inline Scalar& at(uint i) { return this->operator[](i); } |
| |
| inline RealScalar squaredLength() const { return norm2(); } |
| inline RealScalar length() const { return norm(); } |
| inline RealScalar invLength(void) const { return fast_inv_sqrt(norm2()); } |
| |
| template<typename OtherDerived> |
| inline Scalar squaredDistanceTo(const MatrixBase<OtherDerived>& other) const |
| { return (derived() - other.derived()).norm2(); } |
| |
| template<typename OtherDerived> |
| inline RealScalar distanceTo(const MatrixBase<OtherDerived>& other) const |
| { return ei_sqrt(derived().squaredDistanceTo(other)); } |
| |
| inline void scaleTo(RealScalar l) { RealScalar vl = norm(); if (vl>1e-9) derived() *= (l/vl); } |
| |
| inline Transpose<Derived> transposed() {return transpose();} |
| inline const Transpose<Derived> transposed() const {return transpose();} |
| |
| inline uint minComponentId(void) const { int i; minCoeff(&i); return i; } |
| inline uint maxComponentId(void) const { int i; maxCoeff(&i); return i; } |
| |
| template<typename OtherDerived> |
| void makeFloor(const MatrixBase<OtherDerived>& other) { derived() = derived().cwise().min(other.derived()); } |
| template<typename OtherDerived> |
| void makeCeil(const MatrixBase<OtherDerived>& other) { derived() = derived().cwise().max(other.derived()); } |
| |
| const typename Cwise<Derived>::ScalarAddReturnType |
| operator+(const Scalar& scalar) const { return cwise() + scalar } |
| |
| friend const typename Cwise<Derived>::ScalarAddReturnType |
| operator+(const Scalar& scalar, const MatrixBase<Derived>& mat) { return mat + scalar; } |
| \endcode |
| |
| Then one can the following declaration in the config.h or whatever prerequisites header file of his project: |
| \code |
| #define EIGEN_MATRIXBASE_PLUGIN "MatrixBaseAddons.h" |
| \endcode |
| |
| \section PreprocessorDirectives Preprocessor directives |
| |
| - \b EIGEN_DONT_VECTORIZE disables explicit vectorization when defined. |
| - \b EIGEN_UNROLLING_LIMIT defines the maximal instruction counts to enable meta unrolling of loops. Set it to zero to disable unrolling. The default is 100. |
| - \b EIGEN_TUNE_FOR_L2_CACHE_SIZE represents the maximal size in Bytes of L2 blocks. Since several blocks have to stay concurently in L2 cache, this value should correspond to at most 1/4 of the size of L2 cache. |
| |
| */ |
| |
| } |