|  | #include <iostream> | 
|  | #include <iomanip> | 
|  | #include <Eigen/Core> | 
|  | #include <Eigen/Geometry> | 
|  | #include <bench/BenchTimer.h> | 
|  |  | 
|  | using namespace Eigen; | 
|  | using namespace std; | 
|  |  | 
|  | #ifndef REPEAT | 
|  | #define REPEAT 1000000 | 
|  | #endif | 
|  |  | 
|  | enum func_opt | 
|  | { | 
|  | TV, | 
|  | TMATV, | 
|  | TMATVMAT, | 
|  | }; | 
|  |  | 
|  |  | 
|  | template <class res, class arg1, class arg2, int opt> | 
|  | struct func; | 
|  |  | 
|  | template <class res, class arg1, class arg2> | 
|  | struct func<res, arg1, arg2, TV> | 
|  | { | 
|  | static EIGEN_DONT_INLINE res run( arg1& a1, arg2& a2 ) | 
|  | { | 
|  | asm (""); | 
|  | return a1 * a2; | 
|  | } | 
|  | }; | 
|  |  | 
|  | template <class res, class arg1, class arg2> | 
|  | struct func<res, arg1, arg2, TMATV> | 
|  | { | 
|  | static EIGEN_DONT_INLINE res run( arg1& a1, arg2& a2 ) | 
|  | { | 
|  | asm (""); | 
|  | return a1.matrix() * a2; | 
|  | } | 
|  | }; | 
|  |  | 
|  | template <class res, class arg1, class arg2> | 
|  | struct func<res, arg1, arg2, TMATVMAT> | 
|  | { | 
|  | static EIGEN_DONT_INLINE res run( arg1& a1, arg2& a2 ) | 
|  | { | 
|  | asm (""); | 
|  | return res(a1.matrix() * a2.matrix()); | 
|  | } | 
|  | }; | 
|  |  | 
|  | template <class func, class arg1, class arg2> | 
|  | struct test_transform | 
|  | { | 
|  | static void run() | 
|  | { | 
|  | arg1 a1; | 
|  | a1.setIdentity(); | 
|  | arg2 a2; | 
|  | a2.setIdentity(); | 
|  |  | 
|  | BenchTimer timer; | 
|  | timer.reset(); | 
|  | for (int k=0; k<10; ++k) | 
|  | { | 
|  | timer.start(); | 
|  | for (int k=0; k<REPEAT; ++k) | 
|  | a2 = func::run( a1, a2 ); | 
|  | timer.stop(); | 
|  | } | 
|  | cout << setprecision(4) << fixed << timer.value() << "s  " << endl;; | 
|  | } | 
|  | }; | 
|  |  | 
|  |  | 
|  | #define run_vec( op, scalar, mode, option, vsize ) \ | 
|  | std::cout << #scalar << "\t " << #mode << "\t " << #option << " " << #vsize " "; \ | 
|  | {\ | 
|  | typedef Transform<scalar, 3, mode, option> Trans;\ | 
|  | typedef Matrix<scalar, vsize, 1, option> Vec;\ | 
|  | typedef func<Vec,Trans,Vec,op> Func;\ | 
|  | test_transform< Func, Trans, Vec >::run();\ | 
|  | } | 
|  |  | 
|  | #define run_trans( op, scalar, mode, option ) \ | 
|  | std::cout << #scalar << "\t " << #mode << "\t " << #option << "   "; \ | 
|  | {\ | 
|  | typedef Transform<scalar, 3, mode, option> Trans;\ | 
|  | typedef func<Trans,Trans,Trans,op> Func;\ | 
|  | test_transform< Func, Trans, Trans >::run();\ | 
|  | } | 
|  |  | 
|  | int main(int argc, char* argv[]) | 
|  | { | 
|  | cout << "vec = trans * vec" << endl; | 
|  | run_vec(TV, float,  Isometry, AutoAlign, 3); | 
|  | run_vec(TV, float,  Isometry, DontAlign, 3); | 
|  | run_vec(TV, float,  Isometry, AutoAlign, 4); | 
|  | run_vec(TV, float,  Isometry, DontAlign, 4); | 
|  | run_vec(TV, float,  Projective, AutoAlign, 4); | 
|  | run_vec(TV, float,  Projective, DontAlign, 4); | 
|  | run_vec(TV, double, Isometry, AutoAlign, 3); | 
|  | run_vec(TV, double, Isometry, DontAlign, 3); | 
|  | run_vec(TV, double, Isometry, AutoAlign, 4); | 
|  | run_vec(TV, double, Isometry, DontAlign, 4); | 
|  | run_vec(TV, double, Projective, AutoAlign, 4); | 
|  | run_vec(TV, double, Projective, DontAlign, 4); | 
|  |  | 
|  | cout << "vec = trans.matrix() * vec" << endl; | 
|  | run_vec(TMATV, float,  Isometry, AutoAlign, 4); | 
|  | run_vec(TMATV, float,  Isometry, DontAlign, 4); | 
|  | run_vec(TMATV, double, Isometry, AutoAlign, 4); | 
|  | run_vec(TMATV, double, Isometry, DontAlign, 4); | 
|  |  | 
|  | cout << "trans = trans1 * trans" << endl; | 
|  | run_trans(TV, float,  Isometry, AutoAlign); | 
|  | run_trans(TV, float,  Isometry, DontAlign); | 
|  | run_trans(TV, double, Isometry, AutoAlign); | 
|  | run_trans(TV, double, Isometry, DontAlign); | 
|  | run_trans(TV, float,  Projective, AutoAlign); | 
|  | run_trans(TV, float,  Projective, DontAlign); | 
|  | run_trans(TV, double, Projective, AutoAlign); | 
|  | run_trans(TV, double, Projective, DontAlign); | 
|  |  | 
|  | cout << "trans = trans1.matrix() * trans.matrix()" << endl; | 
|  | run_trans(TMATVMAT, float,  Isometry, AutoAlign); | 
|  | run_trans(TMATVMAT, float,  Isometry, DontAlign); | 
|  | run_trans(TMATVMAT, double, Isometry, AutoAlign); | 
|  | run_trans(TMATVMAT, double, Isometry, DontAlign); | 
|  | } | 
|  |  |