Matrix3i m1; | |
m1 << 1, 2, 3, 4, 5, 6, 7, 8, 9; | |
cout << m1 << endl << endl; | |
Matrix3i m2 = Matrix3i::Identity(); | |
m2.block(0, 0, 2, 2) << 10, 11, 12, 13; | |
cout << m2 << endl << endl; | |
Vector2i v1; | |
v1 << 14, 15; | |
m2 << v1.transpose(), 16, v1, m1.block(1, 1, 2, 2); | |
cout << m2 << endl; |