| # Copyright (c) 2009 Boudewijn Rempt <boud@valdyas.org>                                                                                           | 
 | #                                                                                                                                                 | 
 | # Redistribution and use is allowed according to the terms of the BSD license.                                                                    | 
 | # For details see the accompanying COPYING-CMAKE-SCRIPTS file.  | 
 | #  | 
 | # - try to find glew library and include files | 
 | #  GLEW_INCLUDE_DIR, where to find GL/glew.h, etc. | 
 | #  GLEW_LIBRARIES, the libraries to link against | 
 | #  GLEW_FOUND, If false, do not try to use GLEW. | 
 | # Also defined, but not for general use are: | 
 | #  GLEW_GLEW_LIBRARY = the full path to the glew library. | 
 |  | 
 | if (WIN32) | 
 |  | 
 |   if(CYGWIN) | 
 |  | 
 |     find_path( GLEW_INCLUDE_DIR GL/glew.h) | 
 |  | 
 |     find_library( GLEW_GLEW_LIBRARY glew32 | 
 |       ${OPENGL_LIBRARY_DIR} | 
 |       /usr/lib/w32api | 
 |       /usr/X11R6/lib | 
 |     ) | 
 |  | 
 |  | 
 |   else(CYGWIN) | 
 |    | 
 |     find_path( GLEW_INCLUDE_DIR GL/glew.h | 
 |       $ENV{GLEW_ROOT_PATH}/include | 
 |     ) | 
 |  | 
 |     find_library( GLEW_GLEW_LIBRARY | 
 |       NAMES glew glew32 | 
 |       PATHS | 
 |       $ENV{GLEW_ROOT_PATH}/lib | 
 |       ${OPENGL_LIBRARY_DIR} | 
 |     ) | 
 |  | 
 |   endif(CYGWIN) | 
 |  | 
 | else (WIN32) | 
 |  | 
 |   if (APPLE) | 
 | # These values for Apple could probably do with improvement. | 
 |     find_path( GLEW_INCLUDE_DIR glew.h | 
 |       /System/Library/Frameworks/GLEW.framework/Versions/A/Headers | 
 |       ${OPENGL_LIBRARY_DIR} | 
 |     ) | 
 |     set(GLEW_GLEW_LIBRARY "-framework GLEW" CACHE STRING "GLEW library for OSX") | 
 |     set(GLEW_cocoa_LIBRARY "-framework Cocoa" CACHE STRING "Cocoa framework for OSX") | 
 |   else (APPLE) | 
 |  | 
 |     find_path( GLEW_INCLUDE_DIR GL/glew.h | 
 |       /usr/include/GL | 
 |       /usr/openwin/share/include | 
 |       /usr/openwin/include | 
 |       /usr/X11R6/include | 
 |       /usr/include/X11 | 
 |       /opt/graphics/OpenGL/include | 
 |       /opt/graphics/OpenGL/contrib/libglew | 
 |     ) | 
 |  | 
 |     find_library( GLEW_GLEW_LIBRARY GLEW | 
 |       /usr/openwin/lib | 
 |       /usr/X11R6/lib | 
 |     ) | 
 |  | 
 |   endif (APPLE) | 
 |  | 
 | endif (WIN32) | 
 |  | 
 | set( GLEW_FOUND "NO" ) | 
 | if(GLEW_INCLUDE_DIR) | 
 |   if(GLEW_GLEW_LIBRARY) | 
 |     # Is -lXi and -lXmu required on all platforms that have it? | 
 |     # If not, we need some way to figure out what platform we are on. | 
 |     set( GLEW_LIBRARIES | 
 |       ${GLEW_GLEW_LIBRARY} | 
 |       ${GLEW_cocoa_LIBRARY} | 
 |     ) | 
 |     set( GLEW_FOUND "YES" ) | 
 |  | 
 | #The following deprecated settings are for backwards compatibility with CMake1.4 | 
 |     set (GLEW_LIBRARY ${GLEW_LIBRARIES}) | 
 |     set (GLEW_INCLUDE_PATH ${GLEW_INCLUDE_DIR}) | 
 |  | 
 |   endif(GLEW_GLEW_LIBRARY) | 
 | endif(GLEW_INCLUDE_DIR) | 
 |  | 
 | if(GLEW_FOUND) | 
 |   if(NOT GLEW_FIND_QUIETLY) | 
 |     message(STATUS "Found Glew: ${GLEW_LIBRARIES}") | 
 |   endif(NOT GLEW_FIND_QUIETLY) | 
 | else(GLEW_FOUND) | 
 |   if(GLEW_FIND_REQUIRED) | 
 |     message(FATAL_ERROR "Could not find Glew") | 
 |   endif(GLEW_FIND_REQUIRED) | 
 | endif(GLEW_FOUND) | 
 |  | 
 | mark_as_advanced( | 
 |   GLEW_INCLUDE_DIR | 
 |   GLEW_GLEW_LIBRARY | 
 |   GLEW_Xmu_LIBRARY | 
 |   GLEW_Xi_LIBRARY | 
 | ) |