| // This file is part of Eigen, a lightweight C++ template library | |
| // for linear algebra. | |
| // | |
| // Copyright (C) 2014 Benoit Steiner <benoit.steiner.goog@gmail.com> | |
| // | |
| // This Source Code Form is subject to the terms of the Mozilla | |
| // Public License v. 2.0. If a copy of the MPL was not distributed | |
| // with this file, You can obtain one at http://mozilla.org/MPL/2.0/. | |
| // SPDX-License-Identifier: MPL-2.0 | |
| #include "main.h" | |
| #include <Eigen/Tensor> | |
| template <typename Scalar> | |
| static void test_default() { | |
| Tensor<Scalar, 1> vec(6); | |
| // Fixme: we should check that the generated numbers follow a uniform | |
| // distribution instead. | |
| // For low-precision types (half, bfloat16), the RNG has limited distinct | |
| // values (e.g. 128 for bfloat16), so adjacent collisions are possible. | |
| // Retry a few times to avoid spurious failures. | |
| bool all_distinct = false; | |
| for (int attempt = 0; attempt < 10 && !all_distinct; ++attempt) { | |
| vec.setRandom(); | |
| all_distinct = true; | |
| for (int i = 1; i < 6; ++i) { | |
| if (vec(i) == vec(i - 1)) { | |
| all_distinct = false; | |
| break; | |
| } | |
| } | |
| } | |
| VERIFY(all_distinct); | |
| } | |
| template <typename Scalar> | |
| static void test_normal() { | |
| Tensor<Scalar, 1> vec(6); | |
| // Fixme: we should check that the generated numbers follow a gaussian | |
| // distribution instead. | |
| bool all_distinct = false; | |
| for (int attempt = 0; attempt < 10 && !all_distinct; ++attempt) { | |
| vec.template setRandom<Eigen::internal::NormalRandomGenerator<Scalar>>(); | |
| all_distinct = true; | |
| for (int i = 1; i < 6; ++i) { | |
| if (vec(i) == vec(i - 1)) { | |
| all_distinct = false; | |
| break; | |
| } | |
| } | |
| } | |
| VERIFY(all_distinct); | |
| } | |
| template <typename Scalar> | |
| static void test_normal_all_finite(Eigen::Index size) { | |
| // Regression test: the 16-bit uniform draw is exactly 0 with probability | |
| // 2^-10 (half) / 2^-7 (bfloat16). Running the ratio-of-uniforms rejection | |
| // in 16-bit arithmetic let log(0) = -inf poison the acceptance test and | |
| // returned v / 0 = +/-inf (or 0/0 = NaN) at measurable rates. | |
| Tensor<Scalar, 1> vec(size); | |
| vec.template setRandom<Eigen::internal::NormalRandomGenerator<Scalar>>(); | |
| Eigen::Index num_not_finite = 0; | |
| for (Eigen::Index i = 0; i < size; ++i) { | |
| if (!(numext::isfinite)(vec(i))) ++num_not_finite; | |
| } | |
| VERIFY_IS_EQUAL(num_not_finite, Eigen::Index(0)); | |
| } | |
| template <typename Scalar> | |
| static void test_normal_zero_uniform_draw() { | |
| // Regression test: element 2429913123 of seed 12345 draws u == 0 (probability 2^-23 per float draw) with q between | |
| // 0.27597 and 0.27846, where the ratio-of-uniforms loop reached the NaN log test and returned v / 0 = -inf. The | |
| // element index is a uint64_t because it exceeds a 32-bit Index. | |
| Eigen::internal::NormalRandomGenerator<Scalar> generator(12345); | |
| VERIFY((numext::isfinite)(generator(numext::uint64_t(2429913123u)))); | |
| } | |
| template <typename Scalar> | |
| static void test_uniform_range(Eigen::Index size) { | |
| // All uniform draws must lie in [0, 1). | |
| Tensor<Scalar, 1> vec(size); | |
| vec.setRandom(); | |
| Eigen::Index num_out_of_range = 0; | |
| for (Eigen::Index i = 0; i < size; ++i) { | |
| if (!(vec(i) >= Scalar(0.0f) && vec(i) < Scalar(1.0f))) ++num_out_of_range; | |
| } | |
| VERIFY_IS_EQUAL(num_out_of_range, Eigen::Index(0)); | |
| } | |
| // Every draw is a pure function of (seed, index), which is what functor_traits reports as IsRepeatable and what | |
| // lets the nullary evaluator serve blocks. So a materialized block has to hold exactly what the coefficient path | |
| // produces at the same tensor-linear indices, and evaluating one expression twice has to repeat the fill. | |
| template <typename Scalar, typename Generator, int Layout, int NumDims> | |
| static void test_block_shape(const DSizes<Index, NumDims>& dims, const DSizes<Index, NumDims>& origin, | |
| const DSizes<Index, NumDims>& sizes) { | |
| using TensorT = Tensor<Scalar, NumDims, Layout>; | |
| using Expr = TensorCwiseNullaryOp<Generator, const TensorT>; | |
| using Evaluator = TensorEvaluator<const Expr, DefaultDevice>; | |
| VERIFY(int(Evaluator::BlockAccess) == 1); | |
| TensorT shape(dims); | |
| const Expr expr = shape.template random<Generator>(Generator(1234)); | |
| DefaultDevice device; | |
| Evaluator eval(expr, device); | |
| eval.evalSubExprsIfNeeded(nullptr); | |
| internal::TensorBlockScratchAllocator<DefaultDevice> scratch(device); | |
| const DSizes<Index, NumDims> tensor_strides = internal::strides<Layout>(dims); | |
| const DSizes<Index, NumDims> block_strides = internal::strides<Layout>(sizes); | |
| Index offset = 0; | |
| for (int d = 0; d < NumDims; ++d) offset += origin[d] * tensor_strides[d]; | |
| internal::TensorBlockDescriptor<NumDims, Index> desc(offset, sizes); | |
| auto block = eval.block(desc, scratch); | |
| const Scalar* data = block.data(); | |
| VERIFY(data != nullptr); | |
| DSizes<Index, NumDims> coord; | |
| for (int d = 0; d < NumDims; ++d) coord[d] = 0; | |
| for (Index i = 0; i < sizes.TotalSize(); ++i) { | |
| Index in_block = 0; | |
| Index in_tensor = 0; | |
| for (int d = 0; d < NumDims; ++d) { | |
| in_block += coord[d] * block_strides[d]; | |
| in_tensor += (origin[d] + coord[d]) * tensor_strides[d]; | |
| } | |
| VERIFY_IS_EQUAL(data[in_block], eval.coeff(in_tensor)); | |
| for (int d = 0; d < NumDims; ++d) { | |
| const int dim = (Layout == ColMajor) ? d : NumDims - 1 - d; | |
| if (++coord[dim] < sizes[dim]) break; | |
| coord[dim] = 0; | |
| } | |
| } | |
| block.cleanup(); | |
| eval.cleanup(); | |
| TensorT first = expr; | |
| TensorT second = expr; | |
| for (Index i = 0; i < first.size(); ++i) VERIFY_IS_EQUAL(first(i), second(i)); | |
| } | |
| template <typename Scalar, typename Generator> | |
| static void test_block_materialization() { | |
| // Blocks strictly inside the tensor, so their runs are separated in linear-index space: 2-D in both layouts, | |
| // then 3-D, where the innermost dimension is a partial run either way. | |
| test_block_shape<Scalar, Generator, ColMajor>(DSizes<Index, 2>(17, 23), DSizes<Index, 2>(3, 5), | |
| DSizes<Index, 2>(8, 11)); | |
| test_block_shape<Scalar, Generator, RowMajor>(DSizes<Index, 2>(17, 23), DSizes<Index, 2>(3, 5), | |
| DSizes<Index, 2>(8, 11)); | |
| test_block_shape<Scalar, Generator, ColMajor>(DSizes<Index, 3>(9, 7, 5), DSizes<Index, 3>(2, 1, 1), | |
| DSizes<Index, 3>(5, 4, 3)); | |
| test_block_shape<Scalar, Generator, RowMajor>(DSizes<Index, 3>(9, 7, 5), DSizes<Index, 3>(2, 1, 1), | |
| DSizes<Index, 3>(5, 4, 3)); | |
| } | |
| template <typename Scalar> | |
| static void test_complex_draw_order() { | |
| using Complex = std::complex<Scalar>; | |
| uint64_t scalar_state = 1234, complex_state = scalar_state; | |
| for (uint64_t index = 0; index < 32; ++index) { | |
| const Scalar real = internal::RandomToTypeUniform<Scalar>(&scalar_state, index); | |
| const Scalar imag = internal::RandomToTypeUniform<Scalar>(&scalar_state, index); | |
| VERIFY_IS_EQUAL(internal::RandomToTypeUniform<Complex>(&complex_state, index), Complex(real, imag)); | |
| const Scalar normal_real = internal::RandomToTypeNormal<Scalar>(&scalar_state, index); | |
| const Scalar normal_imag = internal::RandomToTypeNormal<Scalar>(&scalar_state, index); | |
| VERIFY_IS_EQUAL(internal::RandomToTypeNormal<Complex>(&complex_state, index), Complex(normal_real, normal_imag)); | |
| } | |
| } | |
| struct MyGenerator { | |
| MyGenerator() {} | |
| MyGenerator(const MyGenerator&) {} | |
| // Return a random value to be used. "element_location" is the | |
| // location of the entry to set in the tensor, it can typically | |
| // be ignored. | |
| int operator()(Eigen::DenseIndex element_location, Eigen::DenseIndex /*unused*/ = 0) const { | |
| return static_cast<int>(3 * element_location); | |
| } | |
| // Same as above but generates several numbers at a time. | |
| internal::packet_traits<int>::type packetOp(Eigen::DenseIndex packet_location, | |
| Eigen::DenseIndex /*unused*/ = 0) const { | |
| const int packetSize = internal::packet_traits<int>::size; | |
| int values[packetSize]; | |
| for (int i = 0; i < packetSize; ++i) { | |
| values[i] = static_cast<int>(3 * (packet_location + i)); | |
| } | |
| return internal::ploadu<typename internal::packet_traits<int>::type>(values); | |
| } | |
| }; | |
| static void test_custom() { | |
| Tensor<int, 1> vec(6); | |
| vec.setRandom<MyGenerator>(); | |
| for (int i = 0; i < 6; ++i) { | |
| VERIFY_IS_EQUAL(vec(i), 3 * i); | |
| } | |
| } | |
| EIGEN_DECLARE_TEST(tensor_random) { | |
| CALL_SUBTEST((test_default<float>())); | |
| CALL_SUBTEST((test_normal<float>())); | |
| CALL_SUBTEST((test_default<double>())); | |
| CALL_SUBTEST((test_normal<double>())); | |
| CALL_SUBTEST((test_default<Eigen::half>())); | |
| CALL_SUBTEST((test_normal<Eigen::half>())); | |
| CALL_SUBTEST((test_default<Eigen::bfloat16>())); | |
| CALL_SUBTEST((test_normal<Eigen::bfloat16>())); | |
| CALL_SUBTEST((test_normal_all_finite<Eigen::half>(Eigen::Index(1) << 21))); | |
| CALL_SUBTEST((test_normal_all_finite<Eigen::bfloat16>(Eigen::Index(1) << 18))); | |
| CALL_SUBTEST(test_normal_zero_uniform_draw<float>()); | |
| CALL_SUBTEST(test_normal_zero_uniform_draw<Eigen::half>()); | |
| CALL_SUBTEST((test_uniform_range<Eigen::half>(Eigen::Index(1) << 16))); | |
| CALL_SUBTEST((test_uniform_range<Eigen::bfloat16>(Eigen::Index(1) << 16))); | |
| CALL_SUBTEST((test_block_materialization<float, Eigen::internal::UniformRandomGenerator<float>>())); | |
| CALL_SUBTEST((test_block_materialization<double, Eigen::internal::NormalRandomGenerator<double>>())); | |
| CALL_SUBTEST(test_custom()); | |
| CALL_SUBTEST(test_complex_draw_order<float>()); | |
| CALL_SUBTEST(test_complex_draw_order<double>()); | |
| } |