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Matrix_resize_int.cpp
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VectorXd
v
(
10
);
v
.
resize
(
3
);
RowVector3d
w
;
w
.
resize
(
3
);
// this is legal, but has no effect
cout
<<
"v: "
<<
v
.
rows
()
<<
" rows, "
<<
v
.
cols
()
<<
" cols"
<<
endl
;
cout
<<
"w: "
<<
w
.
rows
()
<<
" rows, "
<<
w
.
cols
()
<<
" cols"
<<
endl
;