| // This file is part of Eigen, a lightweight C++ template library |
| // for linear algebra. |
| // |
| // Copyright (C) 2008 Gael Guennebaud <g.gael@free.fr> |
| // |
| // Eigen is free software; you can redistribute it and/or |
| // modify it under the terms of the GNU Lesser General Public |
| // License as published by the Free Software Foundation; either |
| // version 3 of the License, or (at your option) any later version. |
| // |
| // Alternatively, you can redistribute it and/or |
| // modify it under the terms of the GNU General Public License as |
| // published by the Free Software Foundation; either version 2 of |
| // the License, or (at your option) any later version. |
| // |
| // Eigen is distributed in the hope that it will be useful, but WITHOUT ANY |
| // WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
| // FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License or the |
| // GNU General Public License for more details. |
| // |
| // You should have received a copy of the GNU Lesser General Public |
| // License and a copy of the GNU General Public License along with |
| // Eigen. If not, see <http://www.gnu.org/licenses/>. |
| |
| #include "trackball.h" |
| #include "camera.h" |
| |
| using namespace Eigen; |
| |
| void Trackball::track(const Vector2i& point2D) |
| { |
| if (mpCamera==0) |
| return; |
| Vector3f newPoint3D; |
| bool newPointOk = mapToSphere(point2D, newPoint3D); |
| |
| if (mLastPointOk && newPointOk) |
| { |
| Vector3f axis = mLastPoint3D.cross(newPoint3D).normalized(); |
| float cos_angle = mLastPoint3D.dot(newPoint3D); |
| if ( ei_abs(cos_angle) < 1.0 ) |
| { |
| float angle = 2. * acos(cos_angle); |
| if (mMode==Around) |
| mpCamera->rotateAroundTarget(Quaternionf(AngleAxisf(angle, axis))); |
| else |
| mpCamera->localRotate(Quaternionf(AngleAxisf(-angle, axis))); |
| } |
| } |
| |
| mLastPoint3D = newPoint3D; |
| mLastPointOk = newPointOk; |
| } |
| |
| bool Trackball::mapToSphere(const Vector2i& p2, Vector3f& v3) |
| { |
| if ((p2.x() >= 0) && (p2.x() <= int(mpCamera->vpWidth())) && |
| (p2.y() >= 0) && (p2.y() <= int(mpCamera->vpHeight())) ) |
| { |
| double x = (double)(p2.x() - 0.5*mpCamera->vpWidth()) / (double)mpCamera->vpWidth(); |
| double y = (double)(0.5*mpCamera->vpHeight() - p2.y()) / (double)mpCamera->vpHeight(); |
| double sinx = sin(M_PI * x * 0.5); |
| double siny = sin(M_PI * y * 0.5); |
| double sinx2siny2 = sinx * sinx + siny * siny; |
| |
| v3.x() = sinx; |
| v3.y() = siny; |
| v3.z() = sinx2siny2 < 1.0 ? sqrt(1.0 - sinx2siny2) : 0.0; |
| |
| return true; |
| } |
| else |
| return false; |
| } |