| Matrix3d m = Matrix3d::Random(); | |
| cout << "Here is the matrix m:" << endl << m << endl; | |
| Matrix3d inverse; | |
| bool invertible; | |
| double determinant; | |
| m.computeInverseAndDetWithCheck(inverse, determinant, invertible); | |
| cout << "Its determinant is " << determinant << endl; | |
| if (invertible) { | |
| cout << "It is invertible, and its inverse is:" << endl << inverse << endl; | |
| } else { | |
| cout << "It is not invertible." << endl; | |
| } |