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Tutorial_solve_triangular_inplace.cpp
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// SPDX-FileCopyrightText: The Eigen Authors
// SPDX-License-Identifier: MPL-2.0
Matrix3f
A
;
Vector3f
b
;
A
<<
1
,
2
,
3
,
0
,
5
,
6
,
0
,
0
,
10
;
b
<<
3
,
3
,
4
;
A
.
triangularView
<
Upper
>().
solveInPlace
(
b
);
cout
<<
"The solution is:"
<<
endl
<<
b
<<
endl
;