| // This file is part of Eigen, a lightweight C++ template library |
| // for linear algebra. |
| // |
| // Copyright (C) 2008 Konstantinos Margaritis <markos@codex.gr> |
| // |
| // Eigen is free software; you can redistribute it and/or |
| // modify it under the terms of the GNU Lesser General Public |
| // License as published by the Free Software Foundation; either |
| // version 3 of the License, or (at your option) any later version. |
| // |
| // Alternatively, you can redistribute it and/or |
| // modify it under the terms of the GNU General Public License as |
| // published by the Free Software Foundation; either version 2 of |
| // the License, or (at your option) any later version. |
| // |
| // Eigen is distributed in the hope that it will be useful, but WITHOUT ANY |
| // WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
| // FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License or the |
| // GNU General Public License for more details. |
| // |
| // You should have received a copy of the GNU Lesser General Public |
| // License and a copy of the GNU General Public License along with |
| // Eigen. If not, see <http://www.gnu.org/licenses/>. |
| |
| #ifndef EIGEN_PACKET_MATH_ALTIVEC_H |
| #define EIGEN_PACKET_MATH_ALTIVEC_H |
| |
| #ifndef EIGEN_CACHEFRIENDLY_PRODUCT_THRESHOLD |
| #define EIGEN_CACHEFRIENDLY_PRODUCT_THRESHOLD 4 |
| #endif |
| |
| #ifndef EIGEN_HAS_FUSE_CJMADD |
| #define EIGEN_HAS_FUSE_CJMADD 1 |
| #endif |
| |
| #ifndef EIGEN_TUNE_FOR_CPU_CACHE_SIZE |
| #define EIGEN_TUNE_FOR_CPU_CACHE_SIZE 8*256*256 |
| #endif |
| |
| // NOTE Altivec has 32 registers, but Eigen only accepts a value of 8 or 16 |
| #ifndef EIGEN_ARCH_DEFAULT_NUMBER_OF_REGISTERS |
| #define EIGEN_ARCH_DEFAULT_NUMBER_OF_REGISTERS 16 |
| #endif |
| |
| typedef __vector float Packet4f; |
| typedef __vector int Packet4i; |
| typedef __vector unsigned int Packet4ui; |
| typedef __vector __bool int Packet4bi; |
| typedef __vector short int Packet8i; |
| typedef __vector unsigned char Packet16uc; |
| |
| // We don't want to write the same code all the time, but we need to reuse the constants |
| // and it doesn't really work to declare them global, so we define macros instead |
| |
| #define _EIGEN_DECLARE_CONST_FAST_Packet4f(NAME,X) \ |
| Packet4f ei_p4f_##NAME = (Packet4f) vec_splat_s32(X) |
| |
| #define _EIGEN_DECLARE_CONST_FAST_Packet4i(NAME,X) \ |
| Packet4i ei_p4i_##NAME = vec_splat_s32(X) |
| |
| #define _EIGEN_DECLARE_CONST_Packet4f(NAME,X) \ |
| Packet4f ei_p4f_##NAME = ei_pset1<float>(X) |
| |
| #define _EIGEN_DECLARE_CONST_Packet4f_FROM_INT(NAME,X) \ |
| Packet4f ei_p4f_##NAME = vreinterpretq_f32_u32(ei_pset1<int>(X)) |
| |
| #define _EIGEN_DECLARE_CONST_Packet4i(NAME,X) \ |
| Packet4i ei_p4i_##NAME = ei_pset1<int>(X) |
| |
| #define DST_CHAN 1 |
| #define DST_CTRL(size, count, stride) (((size) << 24) | ((count) << 16) | (stride)) |
| |
| // Define global static constants: |
| static Packet4f ei_p4f_COUNTDOWN = { 3.0, 2.0, 1.0, 0.0 }; |
| static Packet4i ei_p4i_COUNTDOWN = { 3, 2, 1, 0 }; |
| static Packet16uc ei_p16uc_REVERSE = {12,13,14,15, 8,9,10,11, 4,5,6,7, 0,1,2,3}; |
| |
| static _EIGEN_DECLARE_CONST_FAST_Packet4f(ZERO, 0); |
| static _EIGEN_DECLARE_CONST_FAST_Packet4i(ZERO, 0); |
| static _EIGEN_DECLARE_CONST_FAST_Packet4i(ONE,1); |
| static _EIGEN_DECLARE_CONST_FAST_Packet4i(MINUS16,-16); |
| static _EIGEN_DECLARE_CONST_FAST_Packet4i(MINUS1,-1); |
| static Packet4f ei_p4f_ONE = vec_ctf(ei_p4i_ONE, 0); |
| static Packet4f ei_p4f_ZERO_ = (Packet4f) vec_sl((Packet4ui)ei_p4i_MINUS1, (Packet4ui)ei_p4i_MINUS1); |
| |
| template<> struct ei_packet_traits<float> : ei_default_packet_traits |
| { |
| typedef Packet4f type; enum {size=4}; |
| enum { |
| HasSin = 0, |
| HasCos = 0, |
| HasLog = 0, |
| HasExp = 0, |
| HasSqrt = 0 |
| }; |
| }; |
| template<> struct ei_packet_traits<int> : ei_default_packet_traits |
| { typedef Packet4i type; enum {size=4}; }; |
| |
| template<> struct ei_unpacket_traits<Packet4f> { typedef float type; enum {size=4}; }; |
| template<> struct ei_unpacket_traits<Packet4i> { typedef int type; enum {size=4}; }; |
| /* |
| inline std::ostream & operator <<(std::ostream & s, const Packet4f & v) |
| { |
| union { |
| Packet4f v; |
| float n[4]; |
| } vt; |
| vt.v = v; |
| s << vt.n[0] << ", " << vt.n[1] << ", " << vt.n[2] << ", " << vt.n[3]; |
| return s; |
| } |
| |
| inline std::ostream & operator <<(std::ostream & s, const Packet4i & v) |
| { |
| union { |
| Packet4i v; |
| int n[4]; |
| } vt; |
| vt.v = v; |
| s << vt.n[0] << ", " << vt.n[1] << ", " << vt.n[2] << ", " << vt.n[3]; |
| return s; |
| } |
| |
| inline std::ostream & operator <<(std::ostream & s, const Packet4ui & v) |
| { |
| union { |
| Packet4ui v; |
| unsigned int n[4]; |
| } vt; |
| vt.v = v; |
| s << vt.n[0] << ", " << vt.n[1] << ", " << vt.n[2] << ", " << vt.n[3]; |
| return s; |
| } |
| |
| inline std::ostream & operator <<(std::ostream & s, const Packetbi & v) |
| { |
| union { |
| Packet4bi v; |
| unsigned int n[4]; |
| } vt; |
| vt.v = v; |
| s << vt.n[0] << ", " << vt.n[1] << ", " << vt.n[2] << ", " << vt.n[3]; |
| return s; |
| } |
| */ |
| template<> EIGEN_STRONG_INLINE Packet4f ei_pset1<float>(const float& from) { |
| // Taken from http://developer.apple.com/hardwaredrivers/ve/alignment.html |
| float EIGEN_ALIGN16 af[4]; |
| af[0] = from; |
| Packet4f vc = vec_ld(0, af); |
| vc = vec_splat(vc, 0); |
| return vc; |
| } |
| |
| template<> EIGEN_STRONG_INLINE Packet4i ei_pset1<int>(const int& from) { |
| int EIGEN_ALIGN16 ai[4]; |
| ai[0] = from; |
| Packet4i vc = vec_ld(0, ai); |
| vc = vec_splat(vc, 0); |
| return vc; |
| } |
| |
| template<> EIGEN_STRONG_INLINE Packet4f ei_plset<float>(const float& a) { return vec_add(ei_pset1(a), ei_p4f_COUNTDOWN); } |
| template<> EIGEN_STRONG_INLINE Packet4i ei_plset<int>(const int& a) { return vec_add(ei_pset1(a), ei_p4i_COUNTDOWN); } |
| |
| template<> EIGEN_STRONG_INLINE Packet4f ei_padd<Packet4f>(const Packet4f& a, const Packet4f& b) { return vec_add(a,b); } |
| template<> EIGEN_STRONG_INLINE Packet4i ei_padd<Packet4i>(const Packet4i& a, const Packet4i& b) { return vec_add(a,b); } |
| |
| template<> EIGEN_STRONG_INLINE Packet4f ei_psub<Packet4f>(const Packet4f& a, const Packet4f& b) { return vec_sub(a,b); } |
| template<> EIGEN_STRONG_INLINE Packet4i ei_psub<Packet4i>(const Packet4i& a, const Packet4i& b) { return vec_sub(a,b); } |
| |
| template<> EIGEN_STRONG_INLINE Packet4f ei_pnegate(const Packet4f& a) { return ei_psub<Packet4f>(ei_p4f_ZERO, a); } |
| template<> EIGEN_STRONG_INLINE Packet4i ei_pnegate(const Packet4i& a) { return ei_psub<Packet4i>(ei_p4i_ZERO, a); } |
| |
| template<> EIGEN_STRONG_INLINE Packet4f ei_pmul<Packet4f>(const Packet4f& a, const Packet4f& b) { return vec_madd(a,b,ei_p4f_ZERO); } |
| template<> EIGEN_STRONG_INLINE Packet4i ei_pmul<Packet4i>(const Packet4i& a, const Packet4i& b) |
| { |
| // Detailed in: http://freevec.org/content/32bit_signed_integer_multiplication_altivec |
| //Set up constants, variables |
| Packet4i a1, b1, bswap, low_prod, high_prod, prod, prod_, v1sel; |
| |
| // Get the absolute values |
| a1 = vec_abs(a); |
| b1 = vec_abs(b); |
| |
| // Get the signs using xor |
| Packet4bi sgn = (Packet4bi) vec_cmplt(vec_xor(a, b), ei_p4i_ZERO); |
| |
| // Do the multiplication for the asbolute values. |
| bswap = (Packet4i) vec_rl((Packet4ui) b1, (Packet4ui) ei_p4i_MINUS16 ); |
| low_prod = vec_mulo((Packet8i) a1, (Packet8i)b1); |
| high_prod = vec_msum((Packet8i) a1, (Packet8i) bswap, ei_p4i_ZERO); |
| high_prod = (Packet4i) vec_sl((Packet4ui) high_prod, (Packet4ui) ei_p4i_MINUS16); |
| prod = vec_add( low_prod, high_prod ); |
| |
| // NOR the product and select only the negative elements according to the sign mask |
| prod_ = vec_nor(prod, prod); |
| prod_ = vec_sel(ei_p4i_ZERO, prod_, sgn); |
| |
| // Add 1 to the result to get the negative numbers |
| v1sel = vec_sel(ei_p4i_ZERO, ei_p4i_ONE, sgn); |
| prod_ = vec_add(prod_, v1sel); |
| |
| // Merge the results back to the final vector. |
| prod = vec_sel(prod, prod_, sgn); |
| |
| return prod; |
| } |
| template<> EIGEN_STRONG_INLINE Packet4f ei_pdiv<Packet4f>(const Packet4f& a, const Packet4f& b) |
| { |
| Packet4f t, y_0, y_1, res; |
| |
| // Altivec does not offer a divide instruction, we have to do a reciprocal approximation |
| y_0 = vec_re(b); |
| |
| // Do one Newton-Raphson iteration to get the needed accuracy |
| t = vec_nmsub(y_0, b, ei_p4f_ONE); |
| y_1 = vec_madd(y_0, t, y_0); |
| |
| res = vec_madd(a, y_1, ei_p4f_ZERO); |
| return res; |
| } |
| |
| template<> EIGEN_STRONG_INLINE Packet4i ei_pdiv<Packet4i>(const Packet4i& /*a*/, const Packet4i& /*b*/) |
| { ei_assert(false && "packet integer division are not supported by AltiVec"); |
| return ei_pset1<int>(0); |
| } |
| |
| // for some weird raisons, it has to be overloaded for packet of integers |
| template<> EIGEN_STRONG_INLINE Packet4f ei_pmadd(const Packet4f& a, const Packet4f& b, const Packet4f& c) { return vec_madd(a, b, c); } |
| template<> EIGEN_STRONG_INLINE Packet4i ei_pmadd(const Packet4i& a, const Packet4i& b, const Packet4i& c) { return ei_padd(ei_pmul(a,b), c); } |
| |
| template<> EIGEN_STRONG_INLINE Packet4f ei_pmin<Packet4f>(const Packet4f& a, const Packet4f& b) { return vec_min(a, b); } |
| template<> EIGEN_STRONG_INLINE Packet4i ei_pmin<Packet4i>(const Packet4i& a, const Packet4i& b) { return vec_min(a, b); } |
| |
| template<> EIGEN_STRONG_INLINE Packet4f ei_pmax<Packet4f>(const Packet4f& a, const Packet4f& b) { return vec_max(a, b); } |
| template<> EIGEN_STRONG_INLINE Packet4i ei_pmax<Packet4i>(const Packet4i& a, const Packet4i& b) { return vec_max(a, b); } |
| |
| // Logical Operations are not supported for float, so we have to reinterpret casts using NEON intrinsics |
| template<> EIGEN_STRONG_INLINE Packet4f ei_pand<Packet4f>(const Packet4f& a, const Packet4f& b) { return vec_and(a, b); } |
| template<> EIGEN_STRONG_INLINE Packet4i ei_pand<Packet4i>(const Packet4i& a, const Packet4i& b) { return vec_and(a, b); } |
| |
| template<> EIGEN_STRONG_INLINE Packet4f ei_por<Packet4f>(const Packet4f& a, const Packet4f& b) { return vec_or(a, b); } |
| template<> EIGEN_STRONG_INLINE Packet4i ei_por<Packet4i>(const Packet4i& a, const Packet4i& b) { return vec_or(a, b); } |
| |
| template<> EIGEN_STRONG_INLINE Packet4f ei_pxor<Packet4f>(const Packet4f& a, const Packet4f& b) { return vec_xor(a, b); } |
| template<> EIGEN_STRONG_INLINE Packet4i ei_pxor<Packet4i>(const Packet4i& a, const Packet4i& b) { return vec_xor(a, b); } |
| |
| template<> EIGEN_STRONG_INLINE Packet4f ei_pandnot<Packet4f>(const Packet4f& a, const Packet4f& b) { return vec_and(a, vec_nor(b, b)); } |
| template<> EIGEN_STRONG_INLINE Packet4i ei_pandnot<Packet4i>(const Packet4i& a, const Packet4i& b) { return vec_and(a, vec_nor(b, b)); } |
| |
| template<> EIGEN_STRONG_INLINE Packet4f ei_pload<float>(const float* from) { EIGEN_DEBUG_ALIGNED_LOAD return vec_ld(0, from); } |
| template<> EIGEN_STRONG_INLINE Packet4i ei_pload<int>(const int* from) { EIGEN_DEBUG_ALIGNED_LOAD return vec_ld(0, from); } |
| |
| template<> EIGEN_STRONG_INLINE Packet4f ei_ploadu(const float* from) |
| { |
| EIGEN_DEBUG_ALIGNED_LOAD |
| // Taken from http://developer.apple.com/hardwaredrivers/ve/alignment.html |
| Packet16uc MSQ, LSQ; |
| Packet16uc mask; |
| MSQ = vec_ld(0, (unsigned char *)from); // most significant quadword |
| LSQ = vec_ld(15, (unsigned char *)from); // least significant quadword |
| mask = vec_lvsl(0, from); // create the permute mask |
| return (Packet4f) vec_perm(MSQ, LSQ, mask); // align the data |
| |
| } |
| template<> EIGEN_STRONG_INLINE Packet4i ei_ploadu(const int* from) |
| { |
| EIGEN_DEBUG_ALIGNED_LOAD |
| // Taken from http://developer.apple.com/hardwaredrivers/ve/alignment.html |
| Packet16uc MSQ, LSQ; |
| Packet16uc mask; |
| MSQ = vec_ld(0, (unsigned char *)from); // most significant quadword |
| LSQ = vec_ld(15, (unsigned char *)from); // least significant quadword |
| mask = vec_lvsl(0, from); // create the permute mask |
| return (Packet4i) vec_perm(MSQ, LSQ, mask); // align the data |
| } |
| |
| template<> EIGEN_STRONG_INLINE void ei_pstore<float>(float* to, const Packet4f& from) { EIGEN_DEBUG_ALIGNED_STORE vec_st(from, 0, to); } |
| template<> EIGEN_STRONG_INLINE void ei_pstore<int>(int* to, const Packet4i& from) { EIGEN_DEBUG_ALIGNED_STORE vec_st(from, 0, to); } |
| |
| template<> EIGEN_STRONG_INLINE void ei_pstoreu<float>(float* to, const Packet4f& from) |
| { |
| EIGEN_DEBUG_UNALIGNED_STORE |
| // Taken from http://developer.apple.com/hardwaredrivers/ve/alignment.html |
| // Warning: not thread safe! |
| Packet16uc MSQ, LSQ, edges; |
| Packet16uc edgeAlign, align; |
| |
| MSQ = vec_ld(0, (unsigned char *)to); // most significant quadword |
| LSQ = vec_ld(15, (unsigned char *)to); // least significant quadword |
| edgeAlign = vec_lvsl(0, to); // permute map to extract edges |
| edges=vec_perm(LSQ,MSQ,edgeAlign); // extract the edges |
| align = vec_lvsr( 0, to ); // permute map to misalign data |
| MSQ = vec_perm(edges,(Packet16uc)from,align); // misalign the data (MSQ) |
| LSQ = vec_perm((Packet16uc)from,edges,align); // misalign the data (LSQ) |
| vec_st( LSQ, 15, (unsigned char *)to ); // Store the LSQ part first |
| vec_st( MSQ, 0, (unsigned char *)to ); // Store the MSQ part |
| } |
| template<> EIGEN_STRONG_INLINE void ei_pstoreu<int>(int* to, const Packet4i& from) |
| { |
| EIGEN_DEBUG_UNALIGNED_STORE |
| // Taken from http://developer.apple.com/hardwaredrivers/ve/alignment.html |
| // Warning: not thread safe! |
| Packet16uc MSQ, LSQ, edges; |
| Packet16uc edgeAlign, align; |
| |
| MSQ = vec_ld(0, (unsigned char *)to); // most significant quadword |
| LSQ = vec_ld(15, (unsigned char *)to); // least significant quadword |
| edgeAlign = vec_lvsl(0, to); // permute map to extract edges |
| edges=vec_perm(LSQ, MSQ, edgeAlign); // extract the edges |
| align = vec_lvsr( 0, to ); // permute map to misalign data |
| MSQ = vec_perm(edges, (Packet16uc) from, align); // misalign the data (MSQ) |
| LSQ = vec_perm((Packet16uc) from, edges, align); // misalign the data (LSQ) |
| vec_st( LSQ, 15, (unsigned char *)to ); // Store the LSQ part first |
| vec_st( MSQ, 0, (unsigned char *)to ); // Store the MSQ part |
| } |
| |
| template<> EIGEN_STRONG_INLINE void ei_prefetch<float>(const float* addr) { vec_dstt(addr, DST_CTRL(2,2,32), DST_CHAN); } |
| template<> EIGEN_STRONG_INLINE void ei_prefetch<int>(const int* addr) { vec_dstt(addr, DST_CTRL(2,2,32), DST_CHAN); } |
| |
| template<> EIGEN_STRONG_INLINE float ei_pfirst<Packet4f>(const Packet4f& a) { float EIGEN_ALIGN16 x[4]; vec_st(a, 0, x); return x[0]; } |
| template<> EIGEN_STRONG_INLINE int ei_pfirst<Packet4i>(const Packet4i& a) { int EIGEN_ALIGN16 x[4]; vec_st(a, 0, x); return x[0]; } |
| |
| template<> EIGEN_STRONG_INLINE Packet4f ei_preverse(const Packet4f& a) { return (Packet4f)vec_perm((Packet16uc)a,(Packet16uc)a, ei_p16uc_REVERSE); } |
| template<> EIGEN_STRONG_INLINE Packet4i ei_preverse(const Packet4i& a) { return (Packet4i)vec_perm((Packet16uc)a,(Packet16uc)a, ei_p16uc_REVERSE); } |
| |
| template<> EIGEN_STRONG_INLINE Packet4f ei_pabs(const Packet4f& a) { return vec_abs(a); } |
| template<> EIGEN_STRONG_INLINE Packet4i ei_pabs(const Packet4i& a) { return vec_abs(a); } |
| |
| template<> EIGEN_STRONG_INLINE float ei_predux<Packet4f>(const Packet4f& a) |
| { |
| Packet4f b, sum; |
| b = (Packet4f) vec_sld(a, a, 8); |
| sum = vec_add(a, b); |
| b = (Packet4f) vec_sld(sum, sum, 4); |
| sum = vec_add(sum, b); |
| return ei_pfirst(sum); |
| } |
| |
| template<> EIGEN_STRONG_INLINE Packet4f ei_preduxp<Packet4f>(const Packet4f* vecs) |
| { |
| Packet4f v[4], sum[4]; |
| |
| // It's easier and faster to transpose then add as columns |
| // Check: http://www.freevec.org/function/matrix_4x4_transpose_floats for explanation |
| // Do the transpose, first set of moves |
| v[0] = vec_mergeh(vecs[0], vecs[2]); |
| v[1] = vec_mergel(vecs[0], vecs[2]); |
| v[2] = vec_mergeh(vecs[1], vecs[3]); |
| v[3] = vec_mergel(vecs[1], vecs[3]); |
| // Get the resulting vectors |
| sum[0] = vec_mergeh(v[0], v[2]); |
| sum[1] = vec_mergel(v[0], v[2]); |
| sum[2] = vec_mergeh(v[1], v[3]); |
| sum[3] = vec_mergel(v[1], v[3]); |
| |
| // Now do the summation: |
| // Lines 0+1 |
| sum[0] = vec_add(sum[0], sum[1]); |
| // Lines 2+3 |
| sum[1] = vec_add(sum[2], sum[3]); |
| // Add the results |
| sum[0] = vec_add(sum[0], sum[1]); |
| |
| return sum[0]; |
| } |
| |
| template<> EIGEN_STRONG_INLINE int ei_predux<Packet4i>(const Packet4i& a) |
| { |
| Packet4i sum; |
| sum = vec_sums(a, ei_p4i_ZERO); |
| sum = vec_sld(sum, ei_p4i_ZERO, 12); |
| return ei_pfirst(sum); |
| } |
| |
| template<> EIGEN_STRONG_INLINE Packet4i ei_preduxp<Packet4i>(const Packet4i* vecs) |
| { |
| Packet4i v[4], sum[4]; |
| |
| // It's easier and faster to transpose then add as columns |
| // Check: http://www.freevec.org/function/matrix_4x4_transpose_floats for explanation |
| // Do the transpose, first set of moves |
| v[0] = vec_mergeh(vecs[0], vecs[2]); |
| v[1] = vec_mergel(vecs[0], vecs[2]); |
| v[2] = vec_mergeh(vecs[1], vecs[3]); |
| v[3] = vec_mergel(vecs[1], vecs[3]); |
| // Get the resulting vectors |
| sum[0] = vec_mergeh(v[0], v[2]); |
| sum[1] = vec_mergel(v[0], v[2]); |
| sum[2] = vec_mergeh(v[1], v[3]); |
| sum[3] = vec_mergel(v[1], v[3]); |
| |
| // Now do the summation: |
| // Lines 0+1 |
| sum[0] = vec_add(sum[0], sum[1]); |
| // Lines 2+3 |
| sum[1] = vec_add(sum[2], sum[3]); |
| // Add the results |
| sum[0] = vec_add(sum[0], sum[1]); |
| |
| return sum[0]; |
| } |
| |
| // Other reduction functions: |
| // mul |
| template<> EIGEN_STRONG_INLINE float ei_predux_mul<Packet4f>(const Packet4f& a) |
| { |
| Packet4f prod; |
| prod = ei_pmul(a, (Packet4f)vec_sld(a, a, 8)); |
| return ei_pfirst(ei_pmul(prod, (Packet4f)vec_sld(prod, prod, 4))); |
| } |
| |
| template<> EIGEN_STRONG_INLINE int ei_predux_mul<Packet4i>(const Packet4i& a) |
| { |
| EIGEN_ALIGN16 int aux[4]; |
| ei_pstore(aux, a); |
| return aux[0] * aux[1] * aux[2] * aux[3]; |
| } |
| |
| // min |
| template<> EIGEN_STRONG_INLINE float ei_predux_min<Packet4f>(const Packet4f& a) |
| { |
| Packet4f b, res; |
| b = vec_min(a, vec_sld(a, a, 8)); |
| res = vec_min(b, vec_sld(b, b, 4)); |
| return ei_pfirst(res); |
| } |
| |
| template<> EIGEN_STRONG_INLINE int ei_predux_min<Packet4i>(const Packet4i& a) |
| { |
| Packet4i b, res; |
| b = vec_min(a, vec_sld(a, a, 8)); |
| res = vec_min(b, vec_sld(b, b, 4)); |
| return ei_pfirst(res); |
| } |
| |
| // max |
| template<> EIGEN_STRONG_INLINE float ei_predux_max<Packet4f>(const Packet4f& a) |
| { |
| Packet4f b, res; |
| b = vec_max(a, vec_sld(a, a, 8)); |
| res = vec_max(b, vec_sld(b, b, 4)); |
| return ei_pfirst(res); |
| } |
| |
| template<> EIGEN_STRONG_INLINE int ei_predux_max<Packet4i>(const Packet4i& a) |
| { |
| Packet4i b, res; |
| b = vec_max(a, vec_sld(a, a, 8)); |
| res = vec_max(b, vec_sld(b, b, 4)); |
| return ei_pfirst(res); |
| } |
| |
| template<int Offset> |
| struct ei_palign_impl<Offset,Packet4f> |
| { |
| EIGEN_STRONG_INLINE static void run(Packet4f& first, const Packet4f& second) |
| { |
| if (Offset!=0) |
| first = vec_sld(first, second, Offset*4); |
| } |
| }; |
| |
| template<int Offset> |
| struct ei_palign_impl<Offset,Packet4i> |
| { |
| EIGEN_STRONG_INLINE static void run(Packet4i& first, const Packet4i& second) |
| { |
| if (Offset!=0) |
| first = vec_sld(first, second, Offset*4); |
| } |
| }; |
| #endif // EIGEN_PACKET_MATH_ALTIVEC_H |