| // This file is part of Eigen, a lightweight C++ template library | |
| // for linear algebra. | |
| // | |
| // Copyright (C) 2008-2018 Gael Guennebaud <gael.guennebaud@inria.fr> | |
| // | |
| // This Source Code Form is subject to the terms of the Mozilla | |
| // Public License v. 2.0. If a copy of the MPL was not distributed | |
| // with this file, You can obtain one at http://mozilla.org/MPL/2.0/. | |
| #ifndef EIGEN_CONFIGURE_VECTORIZATION_H | |
| #define EIGEN_CONFIGURE_VECTORIZATION_H | |
| //------------------------------------------------------------------------------------------ | |
| // Static and dynamic alignment control | |
| // | |
| // The main purpose of this section is to define EIGEN_MAX_ALIGN_BYTES and EIGEN_MAX_STATIC_ALIGN_BYTES | |
| // as the maximal boundary in bytes on which dynamically and statically allocated data may be alignment respectively. | |
| // The values of EIGEN_MAX_ALIGN_BYTES and EIGEN_MAX_STATIC_ALIGN_BYTES can be specified by the user. If not, | |
| // a default value is automatically computed based on architecture, compiler, and OS. | |
| // | |
| // This section also defines macros EIGEN_ALIGN_TO_BOUNDARY(N) and the shortcuts EIGEN_ALIGN{8,16,32,_MAX} | |
| // to be used to declare statically aligned buffers. | |
| //------------------------------------------------------------------------------------------ | |
| /* EIGEN_ALIGN_TO_BOUNDARY(n) forces data to be n-byte aligned. This is used to satisfy SIMD requirements. | |
| * However, we do that EVEN if vectorization (EIGEN_VECTORIZE) is disabled, | |
| * so that vectorization doesn't affect binary compatibility. | |
| * | |
| * If we made alignment depend on whether or not EIGEN_VECTORIZE is defined, it would be impossible to link | |
| * vectorized and non-vectorized code. | |
| * | |
| * FIXME: this code can be cleaned up once we switch to proper C++11 only. | |
| */ | |
| #if (defined EIGEN_CUDACC) | |
| #define EIGEN_ALIGN_TO_BOUNDARY(n) __align__(n) | |
| #define EIGEN_ALIGNOF(x) __alignof(x) | |
| #elif EIGEN_HAS_ALIGNAS | |
| #define EIGEN_ALIGN_TO_BOUNDARY(n) alignas(n) | |
| #define EIGEN_ALIGNOF(x) alignof(x) | |
| #elif EIGEN_COMP_GNUC || EIGEN_COMP_PGI || EIGEN_COMP_IBM || EIGEN_COMP_ARM | |
| #define EIGEN_ALIGN_TO_BOUNDARY(n) __attribute__((aligned(n))) | |
| #define EIGEN_ALIGNOF(x) __alignof(x) | |
| #elif EIGEN_COMP_MSVC | |
| #define EIGEN_ALIGN_TO_BOUNDARY(n) __declspec(align(n)) | |
| #define EIGEN_ALIGNOF(x) __alignof(x) | |
| #elif EIGEN_COMP_SUNCC | |
| // FIXME not sure about this one: | |
| #define EIGEN_ALIGN_TO_BOUNDARY(n) __attribute__((aligned(n))) | |
| #define EIGEN_ALIGNOF(x) __alignof(x) | |
| #else | |
| #error Please tell me what is the equivalent of alignas(n) and alignof(x) for your compiler | |
| #endif | |
| // If the user explicitly disable vectorization, then we also disable alignment | |
| #if defined(EIGEN_DONT_VECTORIZE) | |
| #if defined(EIGEN_GPUCC) | |
| // GPU code is always vectorized and requires memory alignment for | |
| // statically allocated buffers. | |
| #define EIGEN_IDEAL_MAX_ALIGN_BYTES 16 | |
| #else | |
| #define EIGEN_IDEAL_MAX_ALIGN_BYTES 0 | |
| #endif | |
| #elif defined(__AVX512F__) | |
| // 64 bytes static alignment is preferred only if really required | |
| #define EIGEN_IDEAL_MAX_ALIGN_BYTES 64 | |
| #elif defined(__AVX__) | |
| // 32 bytes static alignment is preferred only if really required | |
| #define EIGEN_IDEAL_MAX_ALIGN_BYTES 32 | |
| #else | |
| #define EIGEN_IDEAL_MAX_ALIGN_BYTES 16 | |
| #endif | |
| // EIGEN_MIN_ALIGN_BYTES defines the minimal value for which the notion of explicit alignment makes sense | |
| #define EIGEN_MIN_ALIGN_BYTES 16 | |
| // Defined the boundary (in bytes) on which the data needs to be aligned. Note | |
| // that unless EIGEN_ALIGN is defined and not equal to 0, the data may not be | |
| // aligned at all regardless of the value of this #define. | |
| #if (defined(EIGEN_DONT_ALIGN_STATICALLY) || defined(EIGEN_DONT_ALIGN)) && defined(EIGEN_MAX_STATIC_ALIGN_BYTES) && EIGEN_MAX_STATIC_ALIGN_BYTES>0 | |
| #error EIGEN_MAX_STATIC_ALIGN_BYTES and EIGEN_DONT_ALIGN[_STATICALLY] are both defined with EIGEN_MAX_STATIC_ALIGN_BYTES!=0. Use EIGEN_MAX_STATIC_ALIGN_BYTES=0 as a synonym of EIGEN_DONT_ALIGN_STATICALLY. | |
| #endif | |
| // EIGEN_DONT_ALIGN_STATICALLY and EIGEN_DONT_ALIGN are deprecated | |
| // They imply EIGEN_MAX_STATIC_ALIGN_BYTES=0 | |
| #if defined(EIGEN_DONT_ALIGN_STATICALLY) || defined(EIGEN_DONT_ALIGN) | |
| #ifdef EIGEN_MAX_STATIC_ALIGN_BYTES | |
| #undef EIGEN_MAX_STATIC_ALIGN_BYTES | |
| #endif | |
| #define EIGEN_MAX_STATIC_ALIGN_BYTES 0 | |
| #endif | |
| #ifndef EIGEN_MAX_STATIC_ALIGN_BYTES | |
| // Try to automatically guess what is the best default value for EIGEN_MAX_STATIC_ALIGN_BYTES | |
| // 16 byte alignment is only useful for vectorization. Since it affects the ABI, we need to enable | |
| // 16 byte alignment on all platforms where vectorization might be enabled. In theory we could always | |
| // enable alignment, but it can be a cause of problems on some platforms, so we just disable it in | |
| // certain common platform (compiler+architecture combinations) to avoid these problems. | |
| // Only static alignment is really problematic (relies on nonstandard compiler extensions), | |
| // try to keep heap alignment even when we have to disable static alignment. | |
| #if EIGEN_COMP_GNUC && !(EIGEN_ARCH_i386_OR_x86_64 || EIGEN_ARCH_ARM_OR_ARM64 || EIGEN_ARCH_PPC || EIGEN_ARCH_IA64 || EIGEN_ARCH_MIPS) | |
| #define EIGEN_GCC_AND_ARCH_DOESNT_WANT_STACK_ALIGNMENT 1 | |
| #elif EIGEN_ARCH_ARM_OR_ARM64 && EIGEN_COMP_GNUC_STRICT && EIGEN_GNUC_AT_MOST(4, 6) | |
| // Old versions of GCC on ARM, at least 4.4, were once seen to have buggy static alignment support. | |
| // Not sure which version fixed it, hopefully it doesn't affect 4.7, which is still somewhat in use. | |
| // 4.8 and newer seem definitely unaffected. | |
| #define EIGEN_GCC_AND_ARCH_DOESNT_WANT_STACK_ALIGNMENT 1 | |
| #else | |
| #define EIGEN_GCC_AND_ARCH_DOESNT_WANT_STACK_ALIGNMENT 0 | |
| #endif | |
| // static alignment is completely disabled with GCC 3, Sun Studio, and QCC/QNX | |
| #if !EIGEN_GCC_AND_ARCH_DOESNT_WANT_STACK_ALIGNMENT \ | |
| && !EIGEN_GCC3_OR_OLDER \ | |
| && !EIGEN_COMP_SUNCC \ | |
| && !EIGEN_OS_QNX | |
| #define EIGEN_ARCH_WANTS_STACK_ALIGNMENT 1 | |
| #else | |
| #define EIGEN_ARCH_WANTS_STACK_ALIGNMENT 0 | |
| #endif | |
| #if EIGEN_ARCH_WANTS_STACK_ALIGNMENT | |
| #define EIGEN_MAX_STATIC_ALIGN_BYTES EIGEN_IDEAL_MAX_ALIGN_BYTES | |
| #else | |
| #define EIGEN_MAX_STATIC_ALIGN_BYTES 0 | |
| #endif | |
| #endif | |
| // If EIGEN_MAX_ALIGN_BYTES is defined, then it is considered as an upper bound for EIGEN_MAX_STATIC_ALIGN_BYTES | |
| #if defined(EIGEN_MAX_ALIGN_BYTES) && EIGEN_MAX_ALIGN_BYTES<EIGEN_MAX_STATIC_ALIGN_BYTES | |
| #undef EIGEN_MAX_STATIC_ALIGN_BYTES | |
| #define EIGEN_MAX_STATIC_ALIGN_BYTES EIGEN_MAX_ALIGN_BYTES | |
| #endif | |
| #if EIGEN_MAX_STATIC_ALIGN_BYTES==0 && !defined(EIGEN_DISABLE_UNALIGNED_ARRAY_ASSERT) | |
| #define EIGEN_DISABLE_UNALIGNED_ARRAY_ASSERT | |
| #endif | |
| // At this stage, EIGEN_MAX_STATIC_ALIGN_BYTES>0 is the true test whether we want to align arrays on the stack or not. | |
| // It takes into account both the user choice to explicitly enable/disable alignment (by setting EIGEN_MAX_STATIC_ALIGN_BYTES) | |
| // and the architecture config (EIGEN_ARCH_WANTS_STACK_ALIGNMENT). | |
| // Henceforth, only EIGEN_MAX_STATIC_ALIGN_BYTES should be used. | |
| // Shortcuts to EIGEN_ALIGN_TO_BOUNDARY | |
| #define EIGEN_ALIGN8 EIGEN_ALIGN_TO_BOUNDARY(8) | |
| #define EIGEN_ALIGN16 EIGEN_ALIGN_TO_BOUNDARY(16) | |
| #define EIGEN_ALIGN32 EIGEN_ALIGN_TO_BOUNDARY(32) | |
| #define EIGEN_ALIGN64 EIGEN_ALIGN_TO_BOUNDARY(64) | |
| #if EIGEN_MAX_STATIC_ALIGN_BYTES>0 | |
| #define EIGEN_ALIGN_MAX EIGEN_ALIGN_TO_BOUNDARY(EIGEN_MAX_STATIC_ALIGN_BYTES) | |
| #else | |
| #define EIGEN_ALIGN_MAX | |
| #endif | |
| // Dynamic alignment control | |
| #if defined(EIGEN_DONT_ALIGN) && defined(EIGEN_MAX_ALIGN_BYTES) && EIGEN_MAX_ALIGN_BYTES>0 | |
| #error EIGEN_MAX_ALIGN_BYTES and EIGEN_DONT_ALIGN are both defined with EIGEN_MAX_ALIGN_BYTES!=0. Use EIGEN_MAX_ALIGN_BYTES=0 as a synonym of EIGEN_DONT_ALIGN. | |
| #endif | |
| #ifdef EIGEN_DONT_ALIGN | |
| #ifdef EIGEN_MAX_ALIGN_BYTES | |
| #undef EIGEN_MAX_ALIGN_BYTES | |
| #endif | |
| #define EIGEN_MAX_ALIGN_BYTES 0 | |
| #elif !defined(EIGEN_MAX_ALIGN_BYTES) | |
| #define EIGEN_MAX_ALIGN_BYTES EIGEN_IDEAL_MAX_ALIGN_BYTES | |
| #endif | |
| #if EIGEN_IDEAL_MAX_ALIGN_BYTES > EIGEN_MAX_ALIGN_BYTES | |
| #define EIGEN_DEFAULT_ALIGN_BYTES EIGEN_IDEAL_MAX_ALIGN_BYTES | |
| #else | |
| #define EIGEN_DEFAULT_ALIGN_BYTES EIGEN_MAX_ALIGN_BYTES | |
| #endif | |
| #ifndef EIGEN_UNALIGNED_VECTORIZE | |
| #define EIGEN_UNALIGNED_VECTORIZE 1 | |
| #endif | |
| //---------------------------------------------------------------------- | |
| // if alignment is disabled, then disable vectorization. Note: EIGEN_MAX_ALIGN_BYTES is the proper check, it takes into | |
| // account both the user's will (EIGEN_MAX_ALIGN_BYTES,EIGEN_DONT_ALIGN) and our own platform checks | |
| #if EIGEN_MAX_ALIGN_BYTES==0 | |
| #ifndef EIGEN_DONT_VECTORIZE | |
| #define EIGEN_DONT_VECTORIZE | |
| #endif | |
| #endif | |
| // The following (except #include <malloc.h> and _M_IX86_FP ??) can likely be | |
| // removed as gcc 4.1 and msvc 2008 are not supported anyways. | |
| #if EIGEN_COMP_MSVC | |
| #include <malloc.h> // for _aligned_malloc -- need it regardless of whether vectorization is enabled | |
| #if (EIGEN_COMP_MSVC >= 1500) // 2008 or later | |
| // a user reported that in 64-bit mode, MSVC doesn't care to define _M_IX86_FP. | |
| #if (defined(_M_IX86_FP) && (_M_IX86_FP >= 2)) || EIGEN_ARCH_x86_64 | |
| #define EIGEN_SSE2_ON_MSVC_2008_OR_LATER | |
| #endif | |
| #endif | |
| #else | |
| #if (defined __SSE2__) && ( (!EIGEN_COMP_GNUC) || EIGEN_COMP_ICC || EIGEN_GNUC_AT_LEAST(4,2) ) | |
| #define EIGEN_SSE2_ON_NON_MSVC_BUT_NOT_OLD_GCC | |
| #endif | |
| #endif | |
| #if !(defined(EIGEN_DONT_VECTORIZE) || defined(EIGEN_GPUCC)) | |
| #if defined (EIGEN_SSE2_ON_NON_MSVC_BUT_NOT_OLD_GCC) || defined(EIGEN_SSE2_ON_MSVC_2008_OR_LATER) | |
| // Defines symbols for compile-time detection of which instructions are | |
| // used. | |
| // EIGEN_VECTORIZE_YY is defined if and only if the instruction set YY is used | |
| #define EIGEN_VECTORIZE | |
| #define EIGEN_VECTORIZE_SSE | |
| #define EIGEN_VECTORIZE_SSE2 | |
| // Detect sse3/ssse3/sse4: | |
| // gcc and icc defines __SSE3__, ... | |
| // there is no way to know about this on msvc. You can define EIGEN_VECTORIZE_SSE* if you | |
| // want to force the use of those instructions with msvc. | |
| #ifdef __SSE3__ | |
| #define EIGEN_VECTORIZE_SSE3 | |
| #endif | |
| #ifdef __SSSE3__ | |
| #define EIGEN_VECTORIZE_SSSE3 | |
| #endif | |
| #ifdef __SSE4_1__ | |
| #define EIGEN_VECTORIZE_SSE4_1 | |
| #endif | |
| #ifdef __SSE4_2__ | |
| #define EIGEN_VECTORIZE_SSE4_2 | |
| #endif | |
| #ifdef __AVX__ | |
| #define EIGEN_VECTORIZE_AVX | |
| #define EIGEN_VECTORIZE_SSE3 | |
| #define EIGEN_VECTORIZE_SSSE3 | |
| #define EIGEN_VECTORIZE_SSE4_1 | |
| #define EIGEN_VECTORIZE_SSE4_2 | |
| #endif | |
| #ifdef __AVX2__ | |
| #define EIGEN_VECTORIZE_AVX2 | |
| #define EIGEN_VECTORIZE_AVX | |
| #define EIGEN_VECTORIZE_SSE3 | |
| #define EIGEN_VECTORIZE_SSSE3 | |
| #define EIGEN_VECTORIZE_SSE4_1 | |
| #define EIGEN_VECTORIZE_SSE4_2 | |
| #endif | |
| #if defined(__FMA__) || (EIGEN_COMP_MSVC && defined(__AVX2__)) | |
| // MSVC does not expose a switch dedicated for FMA | |
| // For MSVC, AVX2 => FMA | |
| #define EIGEN_VECTORIZE_FMA | |
| #endif | |
| #if defined(__AVX512F__) | |
| #ifndef EIGEN_VECTORIZE_FMA | |
| #if EIGEN_COMP_GNUC | |
| #error Please add -mfma to your compiler flags: compiling with -mavx512f alone without SSE/AVX FMA is not supported (bug 1638). | |
| #else | |
| #error Please enable FMA in your compiler flags (e.g. -mfma): compiling with AVX512 alone without SSE/AVX FMA is not supported (bug 1638). | |
| #endif | |
| #endif | |
| #define EIGEN_VECTORIZE_AVX512 | |
| #define EIGEN_VECTORIZE_AVX2 | |
| #define EIGEN_VECTORIZE_AVX | |
| #define EIGEN_VECTORIZE_FMA | |
| #define EIGEN_VECTORIZE_SSE3 | |
| #define EIGEN_VECTORIZE_SSSE3 | |
| #define EIGEN_VECTORIZE_SSE4_1 | |
| #define EIGEN_VECTORIZE_SSE4_2 | |
| #ifdef __AVX512DQ__ | |
| #define EIGEN_VECTORIZE_AVX512DQ | |
| #endif | |
| #ifdef __AVX512ER__ | |
| #define EIGEN_VECTORIZE_AVX512ER | |
| #endif | |
| #endif | |
| // include files | |
| // This extern "C" works around a MINGW-w64 compilation issue | |
| // https://sourceforge.net/tracker/index.php?func=detail&aid=3018394&group_id=202880&atid=983354 | |
| // In essence, intrin.h is included by windows.h and also declares intrinsics (just as emmintrin.h etc. below do). | |
| // However, intrin.h uses an extern "C" declaration, and g++ thus complains of duplicate declarations | |
| // with conflicting linkage. The linkage for intrinsics doesn't matter, but at that stage the compiler doesn't know; | |
| // so, to avoid compile errors when windows.h is included after Eigen/Core, ensure intrinsics are extern "C" here too. | |
| // notice that since these are C headers, the extern "C" is theoretically needed anyways. | |
| extern "C" { | |
| // In theory we should only include immintrin.h and not the other *mmintrin.h header files directly. | |
| // Doing so triggers some issues with ICC. However old gcc versions seems to not have this file, thus: | |
| #if EIGEN_COMP_ICC >= 1110 | |
| #include <immintrin.h> | |
| #else | |
| #include <mmintrin.h> | |
| #include <emmintrin.h> | |
| #include <xmmintrin.h> | |
| #ifdef EIGEN_VECTORIZE_SSE3 | |
| #include <pmmintrin.h> | |
| #endif | |
| #ifdef EIGEN_VECTORIZE_SSSE3 | |
| #include <tmmintrin.h> | |
| #endif | |
| #ifdef EIGEN_VECTORIZE_SSE4_1 | |
| #include <smmintrin.h> | |
| #endif | |
| #ifdef EIGEN_VECTORIZE_SSE4_2 | |
| #include <nmmintrin.h> | |
| #endif | |
| #if defined(EIGEN_VECTORIZE_AVX) || defined(EIGEN_VECTORIZE_AVX512) | |
| #include <immintrin.h> | |
| #endif | |
| #endif | |
| } // end extern "C" | |
| #elif defined __VSX__ | |
| #define EIGEN_VECTORIZE | |
| #define EIGEN_VECTORIZE_VSX | |
| #include <altivec.h> | |
| // We need to #undef all these ugly tokens defined in <altivec.h> | |
| // => use __vector instead of vector | |
| #undef bool | |
| #undef vector | |
| #undef pixel | |
| #elif defined __ALTIVEC__ | |
| #define EIGEN_VECTORIZE | |
| #define EIGEN_VECTORIZE_ALTIVEC | |
| #include <altivec.h> | |
| // We need to #undef all these ugly tokens defined in <altivec.h> | |
| // => use __vector instead of vector | |
| #undef bool | |
| #undef vector | |
| #undef pixel | |
| #elif (defined __ARM_NEON) || (defined __ARM_NEON__) | |
| #define EIGEN_VECTORIZE | |
| #define EIGEN_VECTORIZE_NEON | |
| #include <arm_neon.h> | |
| #elif (defined __s390x__ && defined __VEC__) | |
| #define EIGEN_VECTORIZE | |
| #define EIGEN_VECTORIZE_ZVECTOR | |
| #include <vecintrin.h> | |
| #elif defined __mips_msa | |
| // Limit MSA optimizations to little-endian CPUs for now. | |
| // TODO: Perhaps, eventually support MSA optimizations on big-endian CPUs? | |
| #if defined(__BYTE_ORDER__) && (__BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__) | |
| #if defined(__LP64__) | |
| #define EIGEN_MIPS_64 | |
| #else | |
| #define EIGEN_MIPS_32 | |
| #endif | |
| #define EIGEN_VECTORIZE | |
| #define EIGEN_VECTORIZE_MSA | |
| #include <msa.h> | |
| #endif | |
| #endif | |
| #endif | |
| #if defined(__F16C__) && (!defined(EIGEN_COMP_CLANG) || EIGEN_COMP_CLANG>=380) | |
| // We can use the optimized fp16 to float and float to fp16 conversion routines | |
| #define EIGEN_HAS_FP16_C | |
| #if defined(EIGEN_COMP_CLANG) | |
| // Workaround for clang: The FP16C intrinsics for clang are included by | |
| // immintrin.h, as opposed to emmintrin.h as suggested by Intel: | |
| // https://software.intel.com/sites/landingpage/IntrinsicsGuide/#othertechs=FP16C&expand=1711 | |
| #include <immintrin.h> | |
| #endif | |
| #endif | |
| #if defined EIGEN_CUDACC | |
| #define EIGEN_VECTORIZE_GPU | |
| #include <vector_types.h> | |
| #if EIGEN_CUDA_SDK_VER >= 70500 | |
| #define EIGEN_HAS_CUDA_FP16 | |
| #endif | |
| #endif | |
| #if defined(EIGEN_HAS_CUDA_FP16) | |
| #include <cuda_runtime_api.h> | |
| #include <cuda_fp16.h> | |
| #endif | |
| #if defined(EIGEN_HIPCC) | |
| #define EIGEN_VECTORIZE_GPU | |
| #include <hip/hip_vector_types.h> | |
| #endif | |
| #if defined(EIGEN_HIP_DEVICE_COMPILE) | |
| #define EIGEN_HAS_HIP_FP16 | |
| #include <hip/hip_fp16.h> | |
| #endif | |
| /** \brief Namespace containing all symbols from the %Eigen library. */ | |
| namespace Eigen { | |
| inline static const char *SimdInstructionSetsInUse(void) { | |
| #if defined(EIGEN_VECTORIZE_AVX512) | |
| return "AVX512, FMA, AVX2, AVX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2"; | |
| #elif defined(EIGEN_VECTORIZE_AVX) | |
| return "AVX SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2"; | |
| #elif defined(EIGEN_VECTORIZE_SSE4_2) | |
| return "SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2"; | |
| #elif defined(EIGEN_VECTORIZE_SSE4_1) | |
| return "SSE, SSE2, SSE3, SSSE3, SSE4.1"; | |
| #elif defined(EIGEN_VECTORIZE_SSSE3) | |
| return "SSE, SSE2, SSE3, SSSE3"; | |
| #elif defined(EIGEN_VECTORIZE_SSE3) | |
| return "SSE, SSE2, SSE3"; | |
| #elif defined(EIGEN_VECTORIZE_SSE2) | |
| return "SSE, SSE2"; | |
| #elif defined(EIGEN_VECTORIZE_ALTIVEC) | |
| return "AltiVec"; | |
| #elif defined(EIGEN_VECTORIZE_VSX) | |
| return "VSX"; | |
| #elif defined(EIGEN_VECTORIZE_NEON) | |
| return "ARM NEON"; | |
| #elif defined(EIGEN_VECTORIZE_ZVECTOR) | |
| return "S390X ZVECTOR"; | |
| #elif defined(EIGEN_VECTORIZE_MSA) | |
| return "MIPS MSA"; | |
| #else | |
| return "None"; | |
| #endif | |
| } | |
| } // end namespace Eigen | |
| #endif // EIGEN_CONFIGURE_VECTORIZATION_H |