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MatrixBase_row.cpp
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// SPDX-FileCopyrightText: The Eigen Authors
// SPDX-License-Identifier: MPL-2.0
Matrix3d
m
=
Matrix3d
::
Identity
();
m
.
row
(
1
)
=
Vector3d
(
4
,
5
,
6
);
cout
<<
m
<<
endl
;