| // This file is part of Eigen, a lightweight C++ template library |
| // for linear algebra. |
| // |
| // Copyright (C) 2008 Gael Guennebaud <gael.guennebaud@inria.fr> |
| // |
| // This Source Code Form is subject to the terms of the Mozilla |
| // Public License v. 2.0. If a copy of the MPL was not distributed |
| // with this file, You can obtain one at http://mozilla.org/MPL/2.0/. |
| |
| #include "trackball.h" |
| #include "camera.h" |
| |
| using namespace Eigen; |
| |
| void Trackball::track(const Vector2i& point2D) { |
| if (mpCamera == 0) return; |
| Vector3f newPoint3D; |
| bool newPointOk = mapToSphere(point2D, newPoint3D); |
| |
| if (mLastPointOk && newPointOk) { |
| Vector3f axis = mLastPoint3D.cross(newPoint3D).normalized(); |
| float cos_angle = mLastPoint3D.dot(newPoint3D); |
| if (std::abs(cos_angle) < 1.0) { |
| float angle = 2. * acos(cos_angle); |
| if (mMode == Around) |
| mpCamera->rotateAroundTarget(Quaternionf(AngleAxisf(angle, axis))); |
| else |
| mpCamera->localRotate(Quaternionf(AngleAxisf(-angle, axis))); |
| } |
| } |
| |
| mLastPoint3D = newPoint3D; |
| mLastPointOk = newPointOk; |
| } |
| |
| bool Trackball::mapToSphere(const Vector2i& p2, Vector3f& v3) { |
| if ((p2.x() >= 0) && (p2.x() <= int(mpCamera->vpWidth())) && (p2.y() >= 0) && (p2.y() <= int(mpCamera->vpHeight()))) { |
| double x = (double)(p2.x() - 0.5 * mpCamera->vpWidth()) / (double)mpCamera->vpWidth(); |
| double y = (double)(0.5 * mpCamera->vpHeight() - p2.y()) / (double)mpCamera->vpHeight(); |
| double sinx = sin(M_PI * x * 0.5); |
| double siny = sin(M_PI * y * 0.5); |
| double sinx2siny2 = sinx * sinx + siny * siny; |
| |
| v3.x() = sinx; |
| v3.y() = siny; |
| v3.z() = sinx2siny2 < 1.0 ? sqrt(1.0 - sinx2siny2) : 0.0; |
| |
| return true; |
| } else |
| return false; |
| } |