Matrix3i m = Matrix3i::Random(); | |
cout << "Here is the matrix m:" << endl << m << endl; | |
cout << "Here is the upper-triangular matrix extracted from m:" << endl | |
<< m.part<Eigen::UpperTriangular>() << endl; | |
cout << "Here is the strictly-upper-triangular matrix extracted from m:" << endl | |
<< m.part<Eigen::StrictlyUpperTriangular>() << endl; | |
cout << "Here is the unit-lower-triangular matrix extracted from m:" << endl | |
<< m.part<Eigen::UnitLowerTriangular>() << endl; |