| // This file is part of Eigen, a lightweight C++ template library | 
 | // for linear algebra. | 
 | // | 
 | // Copyright (C) 2008 Gael Guennebaud <g.gael@free.fr> | 
 | // | 
 | // Eigen is free software; you can redistribute it and/or | 
 | // modify it under the terms of the GNU Lesser General Public | 
 | // License as published by the Free Software Foundation; either | 
 | // version 3 of the License, or (at your option) any later version. | 
 | // | 
 | // Alternatively, you can redistribute it and/or | 
 | // modify it under the terms of the GNU General Public License as | 
 | // published by the Free Software Foundation; either version 2 of | 
 | // the License, or (at your option) any later version. | 
 | // | 
 | // Eigen is distributed in the hope that it will be useful, but WITHOUT ANY | 
 | // WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS | 
 | // FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License or the | 
 | // GNU General Public License for more details. | 
 | // | 
 | // You should have received a copy of the GNU Lesser General Public | 
 | // License and a copy of the GNU General Public License along with | 
 | // Eigen. If not, see <http://www.gnu.org/licenses/>. | 
 |  | 
 | #include "main.h" | 
 |  | 
 | #if EIGEN_ALIGN | 
 | #define ALIGNMENT 16 | 
 | #else | 
 | #define ALIGNMENT 1 | 
 | #endif | 
 |  | 
 | void check_handmade_aligned_malloc() | 
 | { | 
 |   for(int i = 1; i < 1000; i++) | 
 |   { | 
 |     char *p = (char*)ei_handmade_aligned_malloc(i); | 
 |     VERIFY(size_t(p)%ALIGNMENT==0); | 
 |     // if the buffer is wrongly allocated this will give a bad write --> check with valgrind | 
 |     for(int j = 0; j < i; j++) p[j]=0; | 
 |     ei_handmade_aligned_free(p); | 
 |   } | 
 | } | 
 |  | 
 | void check_aligned_malloc() | 
 | { | 
 |   for(int i = 1; i < 1000; i++) | 
 |   { | 
 |     char *p = (char*)ei_aligned_malloc(i); | 
 |     VERIFY(size_t(p)%ALIGNMENT==0); | 
 |     // if the buffer is wrongly allocated this will give a bad write --> check with valgrind | 
 |     for(int j = 0; j < i; j++) p[j]=0; | 
 |     ei_aligned_free(p); | 
 |   } | 
 | } | 
 |  | 
 | void check_aligned_new() | 
 | { | 
 |   for(int i = 1; i < 1000; i++) | 
 |   { | 
 |     float *p = ei_aligned_new<float>(i); | 
 |     VERIFY(size_t(p)%ALIGNMENT==0); | 
 |     // if the buffer is wrongly allocated this will give a bad write --> check with valgrind | 
 |     for(int j = 0; j < i; j++) p[j]=0; | 
 |     ei_aligned_delete(p,i); | 
 |   } | 
 | } | 
 |  | 
 | void check_aligned_stack_alloc() | 
 | { | 
 |   for(int i = 1; i < 1000; i++) | 
 |   { | 
 |     float *p = ei_aligned_stack_new(float,i); | 
 |     VERIFY(size_t(p)%ALIGNMENT==0); | 
 |     // if the buffer is wrongly allocated this will give a bad write --> check with valgrind | 
 |     for(int j = 0; j < i; j++) p[j]=0; | 
 |     ei_aligned_stack_delete(float,p,i); | 
 |   } | 
 | } | 
 |  | 
 |  | 
 | // test compilation with both a struct and a class... | 
 | struct MyStruct | 
 | { | 
 |   EIGEN_MAKE_ALIGNED_OPERATOR_NEW | 
 |   char dummychar; | 
 |   Vector4f avec; | 
 | }; | 
 |  | 
 | class MyClassA | 
 | { | 
 |   public: | 
 |     EIGEN_MAKE_ALIGNED_OPERATOR_NEW | 
 |     char dummychar; | 
 |     Vector4f avec; | 
 | }; | 
 |  | 
 | template<typename T> void check_dynaligned() | 
 | { | 
 |   T* obj = new T; | 
 |   VERIFY(size_t(obj)%ALIGNMENT==0); | 
 |   delete obj; | 
 | } | 
 |  | 
 | void test_dynalloc() | 
 | { | 
 |   // low level dynamic memory allocation | 
 |   CALL_SUBTEST(check_handmade_aligned_malloc()); | 
 |   CALL_SUBTEST(check_aligned_malloc()); | 
 |   CALL_SUBTEST(check_aligned_new()); | 
 |   CALL_SUBTEST(check_aligned_stack_alloc()); | 
 |  | 
 |   for (int i=0; i<g_repeat*100; ++i) | 
 |   { | 
 |     CALL_SUBTEST(check_dynaligned<Vector4f>() ); | 
 |     CALL_SUBTEST(check_dynaligned<Vector2d>() ); | 
 |     CALL_SUBTEST(check_dynaligned<Matrix4f>() ); | 
 |     CALL_SUBTEST(check_dynaligned<Vector4d>() ); | 
 |     CALL_SUBTEST(check_dynaligned<Vector4i>() ); | 
 |   } | 
 |    | 
 |   // check static allocation, who knows ? | 
 |   { | 
 |     MyStruct foo0;  VERIFY(size_t(foo0.avec.data())%ALIGNMENT==0); | 
 |     MyClassA fooA;  VERIFY(size_t(fooA.avec.data())%ALIGNMENT==0); | 
 |   } | 
 |  | 
 |   // dynamic allocation, single object | 
 |   for (int i=0; i<g_repeat*100; ++i) | 
 |   { | 
 |     MyStruct *foo0 = new MyStruct();  VERIFY(size_t(foo0->avec.data())%ALIGNMENT==0); | 
 |     MyClassA *fooA = new MyClassA();  VERIFY(size_t(fooA->avec.data())%ALIGNMENT==0); | 
 |     delete foo0; | 
 |     delete fooA; | 
 |   } | 
 |  | 
 |   // dynamic allocation, array | 
 |   const int N = 10; | 
 |   for (int i=0; i<g_repeat*100; ++i) | 
 |   { | 
 |     MyStruct *foo0 = new MyStruct[N];  VERIFY(size_t(foo0->avec.data())%ALIGNMENT==0); | 
 |     MyClassA *fooA = new MyClassA[N];  VERIFY(size_t(fooA->avec.data())%ALIGNMENT==0); | 
 |     delete[] foo0; | 
 |     delete[] fooA; | 
 |   } | 
 |    | 
 | } |