| // This file is part of Eigen, a lightweight C++ template library | |
| // for linear algebra. | |
| // | |
| // Copyright (C) 2016 Dmitry Vyukov <dvyukov@google.com> | |
| // | |
| // This Source Code Form is subject to the terms of the Mozilla | |
| // Public License v. 2.0. If a copy of the MPL was not distributed | |
| // with this file, You can obtain one at http://mozilla.org/MPL/2.0/. | |
| #ifndef EIGEN_CXX11_THREADPOOL_NONBLOCKING_THREAD_POOL_H | |
| #define EIGEN_CXX11_THREADPOOL_NONBLOCKING_THREAD_POOL_H | |
| namespace Eigen { | |
| template <typename Environment> | |
| class ThreadPoolTempl : public Eigen::ThreadPoolInterface { | |
| public: | |
| typedef typename Environment::Task Task; | |
| typedef RunQueue<Task, 1024> Queue; | |
| ThreadPoolTempl(int num_threads, Environment env = Environment()) | |
| : ThreadPoolTempl(num_threads, true, env) {} | |
| ThreadPoolTempl(int num_threads, bool allow_spinning, | |
| Environment env = Environment()) | |
| : env_(env), | |
| num_threads_(num_threads), | |
| allow_spinning_(allow_spinning), | |
| thread_data_(num_threads), | |
| all_coprimes_(num_threads), | |
| waiters_(num_threads), | |
| global_steal_partition_(EncodePartition(0, num_threads_)), | |
| blocked_(0), | |
| spinning_(0), | |
| done_(false), | |
| cancelled_(false), | |
| ec_(waiters_) { | |
| waiters_.resize(num_threads_); | |
| // Calculate coprimes of all numbers [1, num_threads]. | |
| // Coprimes are used for random walks over all threads in Steal | |
| // and NonEmptyQueueIndex. Iteration is based on the fact that if we take | |
| // a random starting thread index t and calculate num_threads - 1 subsequent | |
| // indices as (t + coprime) % num_threads, we will cover all threads without | |
| // repetitions (effectively getting a presudo-random permutation of thread | |
| // indices). | |
| eigen_plain_assert(num_threads_ < kMaxThreads); | |
| for (int i = 1; i <= num_threads_; ++i) { | |
| all_coprimes_.emplace_back(i); | |
| ComputeCoprimes(i, &all_coprimes_.back()); | |
| } | |
| #ifndef EIGEN_THREAD_LOCAL | |
| init_barrier_.reset(new Barrier(num_threads_)); | |
| #endif | |
| thread_data_.resize(num_threads_); | |
| for (int i = 0; i < num_threads_; i++) { | |
| SetStealPartition(i, EncodePartition(0, num_threads_)); | |
| thread_data_[i].thread.reset( | |
| env_.CreateThread([this, i]() { WorkerLoop(i); })); | |
| } | |
| #ifndef EIGEN_THREAD_LOCAL | |
| // Wait for workers to initialize per_thread_map_. Otherwise we might race | |
| // with them in Schedule or CurrentThreadId. | |
| init_barrier_->Wait(); | |
| #endif | |
| } | |
| ~ThreadPoolTempl() { | |
| done_ = true; | |
| // Now if all threads block without work, they will start exiting. | |
| // But note that threads can continue to work arbitrary long, | |
| // block, submit new work, unblock and otherwise live full life. | |
| if (!cancelled_) { | |
| ec_.Notify(true); | |
| } else { | |
| // Since we were cancelled, there might be entries in the queues. | |
| // Empty them to prevent their destructor from asserting. | |
| for (size_t i = 0; i < thread_data_.size(); i++) { | |
| thread_data_[i].queue.Flush(); | |
| } | |
| } | |
| // Join threads explicitly (by destroying) to avoid destruction order within | |
| // this class. | |
| for (size_t i = 0; i < thread_data_.size(); ++i) | |
| thread_data_[i].thread.reset(); | |
| } | |
| void SetStealPartitions(const std::vector<std::pair<unsigned, unsigned>>& partitions) { | |
| eigen_plain_assert(partitions.size() == static_cast<std::size_t>(num_threads_)); | |
| // Pass this information to each thread queue. | |
| for (int i = 0; i < num_threads_; i++) { | |
| const auto& pair = partitions[i]; | |
| unsigned start = pair.first, end = pair.second; | |
| AssertBounds(start, end); | |
| unsigned val = EncodePartition(start, end); | |
| SetStealPartition(i, val); | |
| } | |
| } | |
| void Schedule(std::function<void()> fn) EIGEN_OVERRIDE { | |
| ScheduleWithHint(std::move(fn), 0, num_threads_); | |
| } | |
| void ScheduleWithHint(std::function<void()> fn, int start, | |
| int limit) override { | |
| Task t = env_.CreateTask(std::move(fn)); | |
| PerThread* pt = GetPerThread(); | |
| if (pt->pool == this) { | |
| // Worker thread of this pool, push onto the thread's queue. | |
| Queue& q = thread_data_[pt->thread_id].queue; | |
| t = q.PushFront(std::move(t)); | |
| } else { | |
| // A free-standing thread (or worker of another pool), push onto a random | |
| // queue. | |
| eigen_plain_assert(start < limit); | |
| eigen_plain_assert(limit <= num_threads_); | |
| int num_queues = limit - start; | |
| int rnd = Rand(&pt->rand) % num_queues; | |
| eigen_plain_assert(start + rnd < limit); | |
| Queue& q = thread_data_[start + rnd].queue; | |
| t = q.PushBack(std::move(t)); | |
| } | |
| // Note: below we touch this after making w available to worker threads. | |
| // Strictly speaking, this can lead to a racy-use-after-free. Consider that | |
| // Schedule is called from a thread that is neither main thread nor a worker | |
| // thread of this pool. Then, execution of w directly or indirectly | |
| // completes overall computations, which in turn leads to destruction of | |
| // this. We expect that such scenario is prevented by program, that is, | |
| // this is kept alive while any threads can potentially be in Schedule. | |
| if (!t.f) { | |
| ec_.Notify(false); | |
| } else { | |
| env_.ExecuteTask(t); // Push failed, execute directly. | |
| } | |
| } | |
| void Cancel() EIGEN_OVERRIDE { | |
| cancelled_ = true; | |
| done_ = true; | |
| // Let each thread know it's been cancelled. | |
| #ifdef EIGEN_THREAD_ENV_SUPPORTS_CANCELLATION | |
| for (size_t i = 0; i < thread_data_.size(); i++) { | |
| thread_data_[i].thread->OnCancel(); | |
| } | |
| #endif | |
| // Wake up the threads without work to let them exit on their own. | |
| ec_.Notify(true); | |
| } | |
| int NumThreads() const EIGEN_FINAL { return num_threads_; } | |
| int CurrentThreadId() const EIGEN_FINAL { | |
| const PerThread* pt = const_cast<ThreadPoolTempl*>(this)->GetPerThread(); | |
| if (pt->pool == this) { | |
| return pt->thread_id; | |
| } else { | |
| return -1; | |
| } | |
| } | |
| private: | |
| // Create a single atomic<int> that encodes start and limit information for | |
| // each thread. | |
| // We expect num_threads_ < 65536, so we can store them in a single | |
| // std::atomic<unsigned>. | |
| // Exposed publicly as static functions so that external callers can reuse | |
| // this encode/decode logic for maintaining their own thread-safe copies of | |
| // scheduling and steal domain(s). | |
| static const int kMaxPartitionBits = 16; | |
| static const int kMaxThreads = 1 << kMaxPartitionBits; | |
| inline unsigned EncodePartition(unsigned start, unsigned limit) { | |
| return (start << kMaxPartitionBits) | limit; | |
| } | |
| inline void DecodePartition(unsigned val, unsigned* start, unsigned* limit) { | |
| *limit = val & (kMaxThreads - 1); | |
| val >>= kMaxPartitionBits; | |
| *start = val; | |
| } | |
| void AssertBounds(int start, int end) { | |
| eigen_plain_assert(start >= 0); | |
| eigen_plain_assert(start < end); // non-zero sized partition | |
| eigen_plain_assert(end <= num_threads_); | |
| } | |
| inline void SetStealPartition(size_t i, unsigned val) { | |
| thread_data_[i].steal_partition.store(val, std::memory_order_relaxed); | |
| } | |
| inline unsigned GetStealPartition(int i) { | |
| return thread_data_[i].steal_partition.load(std::memory_order_relaxed); | |
| } | |
| void ComputeCoprimes(int N, MaxSizeVector<unsigned>* coprimes) { | |
| for (int i = 1; i <= N; i++) { | |
| unsigned a = i; | |
| unsigned b = N; | |
| // If GCD(a, b) == 1, then a and b are coprimes. | |
| while (b != 0) { | |
| unsigned tmp = a; | |
| a = b; | |
| b = tmp % b; | |
| } | |
| if (a == 1) { | |
| coprimes->push_back(i); | |
| } | |
| } | |
| } | |
| typedef typename Environment::EnvThread Thread; | |
| struct PerThread { | |
| constexpr PerThread() : pool(NULL), rand(0), thread_id(-1) {} | |
| ThreadPoolTempl* pool; // Parent pool, or null for normal threads. | |
| uint64_t rand; // Random generator state. | |
| int thread_id; // Worker thread index in pool. | |
| #ifndef EIGEN_THREAD_LOCAL | |
| // Prevent false sharing. | |
| char pad_[128]; | |
| #endif | |
| }; | |
| struct ThreadData { | |
| constexpr ThreadData() : thread(), steal_partition(0), queue() {} | |
| std::unique_ptr<Thread> thread; | |
| std::atomic<unsigned> steal_partition; | |
| Queue queue; | |
| }; | |
| Environment env_; | |
| const int num_threads_; | |
| const bool allow_spinning_; | |
| MaxSizeVector<ThreadData> thread_data_; | |
| MaxSizeVector<MaxSizeVector<unsigned>> all_coprimes_; | |
| MaxSizeVector<EventCount::Waiter> waiters_; | |
| unsigned global_steal_partition_; | |
| std::atomic<unsigned> blocked_; | |
| std::atomic<bool> spinning_; | |
| std::atomic<bool> done_; | |
| std::atomic<bool> cancelled_; | |
| EventCount ec_; | |
| #ifndef EIGEN_THREAD_LOCAL | |
| std::unique_ptr<Barrier> init_barrier_; | |
| std::mutex per_thread_map_mutex_; // Protects per_thread_map_. | |
| std::unordered_map<uint64_t, std::unique_ptr<PerThread>> per_thread_map_; | |
| #endif | |
| // Main worker thread loop. | |
| void WorkerLoop(int thread_id) { | |
| #ifndef EIGEN_THREAD_LOCAL | |
| std::unique_ptr<PerThread> new_pt(new PerThread()); | |
| per_thread_map_mutex_.lock(); | |
| eigen_plain_assert(per_thread_map_.emplace(GlobalThreadIdHash(), std::move(new_pt)).second); | |
| per_thread_map_mutex_.unlock(); | |
| init_barrier_->Notify(); | |
| init_barrier_->Wait(); | |
| #endif | |
| PerThread* pt = GetPerThread(); | |
| pt->pool = this; | |
| pt->rand = GlobalThreadIdHash(); | |
| pt->thread_id = thread_id; | |
| Queue& q = thread_data_[thread_id].queue; | |
| EventCount::Waiter* waiter = &waiters_[thread_id]; | |
| // TODO(dvyukov,rmlarsen): The time spent in NonEmptyQueueIndex() is | |
| // proportional to num_threads_ and we assume that new work is scheduled at | |
| // a constant rate, so we set spin_count to 5000 / num_threads_. The | |
| // constant was picked based on a fair dice roll, tune it. | |
| const int spin_count = | |
| allow_spinning_ && num_threads_ > 0 ? 5000 / num_threads_ : 0; | |
| if (num_threads_ == 1) { | |
| // For num_threads_ == 1 there is no point in going through the expensive | |
| // steal loop. Moreover, since NonEmptyQueueIndex() calls PopBack() on the | |
| // victim queues it might reverse the order in which ops are executed | |
| // compared to the order in which they are scheduled, which tends to be | |
| // counter-productive for the types of I/O workloads the single thread | |
| // pools tend to be used for. | |
| while (!cancelled_) { | |
| Task t = q.PopFront(); | |
| for (int i = 0; i < spin_count && !t.f; i++) { | |
| if (!cancelled_.load(std::memory_order_relaxed)) { | |
| t = q.PopFront(); | |
| } | |
| } | |
| if (!t.f) { | |
| if (!WaitForWork(waiter, &t)) { | |
| return; | |
| } | |
| } | |
| if (t.f) { | |
| env_.ExecuteTask(t); | |
| } | |
| } | |
| } else { | |
| while (!cancelled_) { | |
| Task t = q.PopFront(); | |
| if (!t.f) { | |
| t = LocalSteal(); | |
| if (!t.f) { | |
| t = GlobalSteal(); | |
| if (!t.f) { | |
| // Leave one thread spinning. This reduces latency. | |
| if (allow_spinning_ && !spinning_ && !spinning_.exchange(true)) { | |
| for (int i = 0; i < spin_count && !t.f; i++) { | |
| if (!cancelled_.load(std::memory_order_relaxed)) { | |
| t = GlobalSteal(); | |
| } else { | |
| return; | |
| } | |
| } | |
| spinning_ = false; | |
| } | |
| if (!t.f) { | |
| if (!WaitForWork(waiter, &t)) { | |
| return; | |
| } | |
| } | |
| } | |
| } | |
| } | |
| if (t.f) { | |
| env_.ExecuteTask(t); | |
| } | |
| } | |
| } | |
| } | |
| // Steal tries to steal work from other worker threads in the range [start, | |
| // limit) in best-effort manner. | |
| Task Steal(unsigned start, unsigned limit) { | |
| PerThread* pt = GetPerThread(); | |
| const size_t size = limit - start; | |
| unsigned r = Rand(&pt->rand); | |
| unsigned victim = r % size; | |
| unsigned inc = all_coprimes_[size - 1][r % all_coprimes_[size - 1].size()]; | |
| for (unsigned i = 0; i < size; i++) { | |
| eigen_plain_assert(start + victim < limit); | |
| Task t = thread_data_[start + victim].queue.PopBack(); | |
| if (t.f) { | |
| return t; | |
| } | |
| victim += inc; | |
| if (victim >= size) { | |
| victim -= size; | |
| } | |
| } | |
| return Task(); | |
| } | |
| // Steals work within threads belonging to the partition. | |
| Task LocalSteal() { | |
| PerThread* pt = GetPerThread(); | |
| unsigned partition = GetStealPartition(pt->thread_id); | |
| // If thread steal partition is the same as global partition, there is no | |
| // need to go through the steal loop twice. | |
| if (global_steal_partition_ == partition) return Task(); | |
| unsigned start, limit; | |
| DecodePartition(partition, &start, &limit); | |
| AssertBounds(start, limit); | |
| return Steal(start, limit); | |
| } | |
| // Steals work from any other thread in the pool. | |
| Task GlobalSteal() { | |
| return Steal(0, num_threads_); | |
| } | |
| // WaitForWork blocks until new work is available (returns true), or if it is | |
| // time to exit (returns false). Can optionally return a task to execute in t | |
| // (in such case t.f != nullptr on return). | |
| bool WaitForWork(EventCount::Waiter* waiter, Task* t) { | |
| eigen_plain_assert(!t->f); | |
| // We already did best-effort emptiness check in Steal, so prepare for | |
| // blocking. | |
| ec_.Prewait(); | |
| // Now do a reliable emptiness check. | |
| int victim = NonEmptyQueueIndex(); | |
| if (victim != -1) { | |
| ec_.CancelWait(); | |
| if (cancelled_) { | |
| return false; | |
| } else { | |
| *t = thread_data_[victim].queue.PopBack(); | |
| return true; | |
| } | |
| } | |
| // Number of blocked threads is used as termination condition. | |
| // If we are shutting down and all worker threads blocked without work, | |
| // that's we are done. | |
| blocked_++; | |
| // TODO is blocked_ required to be unsigned? | |
| if (done_ && blocked_ == static_cast<unsigned>(num_threads_)) { | |
| ec_.CancelWait(); | |
| // Almost done, but need to re-check queues. | |
| // Consider that all queues are empty and all worker threads are preempted | |
| // right after incrementing blocked_ above. Now a free-standing thread | |
| // submits work and calls destructor (which sets done_). If we don't | |
| // re-check queues, we will exit leaving the work unexecuted. | |
| if (NonEmptyQueueIndex() != -1) { | |
| // Note: we must not pop from queues before we decrement blocked_, | |
| // otherwise the following scenario is possible. Consider that instead | |
| // of checking for emptiness we popped the only element from queues. | |
| // Now other worker threads can start exiting, which is bad if the | |
| // work item submits other work. So we just check emptiness here, | |
| // which ensures that all worker threads exit at the same time. | |
| blocked_--; | |
| return true; | |
| } | |
| // Reached stable termination state. | |
| ec_.Notify(true); | |
| return false; | |
| } | |
| ec_.CommitWait(waiter); | |
| blocked_--; | |
| return true; | |
| } | |
| int NonEmptyQueueIndex() { | |
| PerThread* pt = GetPerThread(); | |
| // We intentionally design NonEmptyQueueIndex to steal work from | |
| // anywhere in the queue so threads don't block in WaitForWork() forever | |
| // when all threads in their partition go to sleep. Steal is still local. | |
| const size_t size = thread_data_.size(); | |
| unsigned r = Rand(&pt->rand); | |
| unsigned inc = all_coprimes_[size - 1][r % all_coprimes_[size - 1].size()]; | |
| unsigned victim = r % size; | |
| for (unsigned i = 0; i < size; i++) { | |
| if (!thread_data_[victim].queue.Empty()) { | |
| return victim; | |
| } | |
| victim += inc; | |
| if (victim >= size) { | |
| victim -= size; | |
| } | |
| } | |
| return -1; | |
| } | |
| static EIGEN_STRONG_INLINE uint64_t GlobalThreadIdHash() { | |
| return std::hash<std::thread::id>()(std::this_thread::get_id()); | |
| } | |
| EIGEN_STRONG_INLINE PerThread* GetPerThread() { | |
| #ifndef EIGEN_THREAD_LOCAL | |
| static PerThread dummy; | |
| auto it = per_thread_map_.find(GlobalThreadIdHash()); | |
| if (it == per_thread_map_.end()) { | |
| return &dummy; | |
| } else { | |
| return it->second.get(); | |
| } | |
| #else | |
| EIGEN_THREAD_LOCAL PerThread per_thread_; | |
| PerThread* pt = &per_thread_; | |
| return pt; | |
| #endif | |
| } | |
| static EIGEN_STRONG_INLINE unsigned Rand(uint64_t* state) { | |
| uint64_t current = *state; | |
| // Update the internal state | |
| *state = current * 6364136223846793005ULL + 0xda3e39cb94b95bdbULL; | |
| // Generate the random output (using the PCG-XSH-RS scheme) | |
| return static_cast<unsigned>((current ^ (current >> 22)) >> | |
| (22 + (current >> 61))); | |
| } | |
| }; | |
| typedef ThreadPoolTempl<StlThreadEnvironment> ThreadPool; | |
| } // namespace Eigen | |
| #endif // EIGEN_CXX11_THREADPOOL_NONBLOCKING_THREAD_POOL_H |