|  | 
 | #ifndef EIGEN_BENCH_BASICBENCH_H | 
 | #define EIGEN_BENCH_BASICBENCH_H | 
 |  | 
 | enum {LazyEval, EarlyEval, OmpEval}; | 
 |  | 
 | template<int Mode, typename MatrixType> | 
 | void benchBasic_loop(const MatrixType& I, MatrixType& m, int iterations) __attribute__((noinline)); | 
 |  | 
 | template<int Mode, typename MatrixType> | 
 | void benchBasic_loop(const MatrixType& I, MatrixType& m, int iterations) | 
 | { | 
 |   for(int a = 0; a < iterations; a++) | 
 |   { | 
 |     if (Mode==LazyEval) | 
 |     { | 
 |       asm("#begin_bench_loop LazyEval"); | 
 |       if (MatrixType::SizeAtCompileTime!=Eigen::Dynamic) asm("#fixedsize"); | 
 |       m = (I + 0.00005 * (m + m.lazyProduct(m))).eval(); | 
 |     } | 
 |     else if (Mode==OmpEval) | 
 |     { | 
 |       asm("#begin_bench_loop OmpEval"); | 
 |       if (MatrixType::SizeAtCompileTime!=Eigen::Dynamic) asm("#fixedsize"); | 
 |       m = (I + 0.00005 * (m + m.lazyProduct(m))).eval(); | 
 |     } | 
 |     else | 
 |     { | 
 |       asm("#begin_bench_loop EarlyEval"); | 
 |       if (MatrixType::SizeAtCompileTime!=Eigen::Dynamic) asm("#fixedsize"); | 
 |       m = I + 0.00005 * (m + m * m); | 
 |     } | 
 |     asm("#end_bench_loop"); | 
 |   } | 
 | } | 
 |  | 
 | template<int Mode, typename MatrixType> | 
 | double benchBasic(const MatrixType& mat, int size, int tries) __attribute__((noinline)); | 
 |  | 
 | template<int Mode, typename MatrixType> | 
 | double benchBasic(const MatrixType& mat, int iterations, int tries) | 
 | { | 
 |   const int rows = mat.rows(); | 
 |   const int cols = mat.cols(); | 
 |  | 
 |   MatrixType I(rows,cols); | 
 |   MatrixType m(rows,cols); | 
 |  | 
 |   initMatrix_identity(I); | 
 |  | 
 |   Eigen::BenchTimer timer; | 
 |   for(uint t=0; t<tries; ++t) | 
 |   { | 
 |     initMatrix_random(m); | 
 |     timer.start(); | 
 |     benchBasic_loop<Mode>(I, m, iterations); | 
 |     timer.stop(); | 
 |     cerr << m; | 
 |   } | 
 |   return timer.value(); | 
 | }; | 
 |  | 
 | #endif // EIGEN_BENCH_BASICBENCH_H |