| // This file is part of Eigen, a lightweight C++ template library | 
 | // for linear algebra. | 
 | // | 
 | // Copyright (C) 2008 Gael Guennebaud <gael.guennebaud@inria.fr> | 
 | // | 
 | // This Source Code Form is subject to the terms of the Mozilla | 
 | // Public License v. 2.0. If a copy of the MPL was not distributed | 
 | // with this file, You can obtain one at http://mozilla.org/MPL/2.0/. | 
 |  | 
 | #include "trackball.h" | 
 | #include "camera.h" | 
 |  | 
 | using namespace Eigen; | 
 |  | 
 | void Trackball::track(const Vector2i& point2D) | 
 | { | 
 |   if (mpCamera==0) | 
 |     return; | 
 |   Vector3f newPoint3D; | 
 |   bool newPointOk = mapToSphere(point2D, newPoint3D); | 
 |  | 
 |   if (mLastPointOk && newPointOk) | 
 |   { | 
 |     Vector3f axis = mLastPoint3D.cross(newPoint3D).normalized(); | 
 |     float cos_angle = mLastPoint3D.dot(newPoint3D); | 
 |     if ( std::abs(cos_angle) < 1.0 ) | 
 |     { | 
 |       float angle = 2. * acos(cos_angle); | 
 |       if (mMode==Around) | 
 |         mpCamera->rotateAroundTarget(Quaternionf(AngleAxisf(angle, axis))); | 
 |       else | 
 |         mpCamera->localRotate(Quaternionf(AngleAxisf(-angle, axis))); | 
 |     } | 
 |   } | 
 |  | 
 |   mLastPoint3D = newPoint3D; | 
 |   mLastPointOk = newPointOk; | 
 | } | 
 |  | 
 | bool Trackball::mapToSphere(const Vector2i& p2, Vector3f& v3) | 
 | { | 
 |   if ((p2.x() >= 0) && (p2.x() <= int(mpCamera->vpWidth())) && | 
 |       (p2.y() >= 0) && (p2.y() <= int(mpCamera->vpHeight())) ) | 
 |   { | 
 |     double x  = (double)(p2.x() - 0.5*mpCamera->vpWidth())  / (double)mpCamera->vpWidth(); | 
 |     double y  = (double)(0.5*mpCamera->vpHeight() - p2.y()) / (double)mpCamera->vpHeight(); | 
 |     double sinx         = sin(M_PI * x * 0.5); | 
 |     double siny         = sin(M_PI * y * 0.5); | 
 |     double sinx2siny2   = sinx * sinx + siny * siny; | 
 |  | 
 |     v3.x() = sinx; | 
 |     v3.y() = siny; | 
 |     v3.z() = sinx2siny2 < 1.0 ? sqrt(1.0 - sinx2siny2) : 0.0; | 
 |  | 
 |     return true; | 
 |   } | 
 |   else | 
 |     return false; | 
 | } |